Mission of GravityThis is a postal (or PBM) game of Star Trader run by Mike Dommett and published in my postal games 'zine, To Win Just Once. This is the web version of the latest turn. Follow the link for an introduction to Star Trader. Sections: Report, Corporations Table, News, Press, GM Notes, Star map (separate page) Previous reports: Turn 1 Start-up Turn 2 “Well, what set this off?” On more legitimate paths, ISNOTISTOO sold 2 Alloys for 9 HTs each at Mu Herculis. SOLAR SPICE, LIQUORS & MONOPOLES bought 12 Monopoles at a price of 17 HTs and gained a Contractorship, leaving SOLAR WINDS bid of 13 empty handed. ZWILLINGE sold 6 Alloys efficiently at Sigma Draconis for 7 HTs apiece, while SSL&M bought 10 Spice at 16 HTs, gained a Dealership and shut out ZWILLINGE’s bid of 9 to buy as the price rose rather than fell. Only a single trade at Alpha Centauri: CAESAR WHOLESALE selling 6 Alloys for 7 HTs each and gaining a Dealership. At Beta Hydri, HONEST DARTH’s bid of 6 to buy Alloys was ignored. TRANSURANIC TRADE CORPORATION bought 4 Isotopes at 6 HTs on Tau Ceti as ZWILLINGE tried to sell for the same price and failed. Petroleum was popular at Delta Toucanis: HONEST DARTH bought 6 units for 6 HTs each to gain a Dealership after SOLAR WINDS TRADING COMPANY had bought 6 for 10 HTs each, also gaining a Dealership. SEMPER DURUS picked up one at 6 HTs but had nowhere to put it. ZWILLINGE ‘s bid of 6 was ignored. SEMPER DURUS bought a Spice for 14 HTs but lack of storage space was again a problem. Finally, at Gamma Leporis, TRANSURANIC bought 4 Alloys for 6 HTs each, VOGON INDUSTRIES bought 7 at 6 HTs and nothing was left for Caesar’s bid of 6. SOLAR WINDS bought a Petroleum Factory at Delta Toucanis and equipped their Corco Mu Hull with a mix of Passenger and Cargo pods and hired a B crew. CAESAR WHOLESALE increased Reputation and Political Connections at the same time as they equipped their new ships with Cargo and Light Weapon pods, while selling the Nero at Alpha Centauri for a good deal less than its book value. TRANS SOLAR TRADING INC. loaded up their 5 Passenger liners with passengers ready to jump next Quarter and laid down a 6th such ship to take advantage of the market. They also increased their Business Connections as they laid out the increased routes that regular flights were now promised on. SOLAR SPICE, LIQUORS & MONOPOLES bought the contract of agent Red Choir and increased their Reputation. They then ran out of money and the balance of their orders were ignored by local business who wanted to see hard HectoTrans. SEMPER DURUS had a mixed Quarter – failing to hire an Agent, they landed on Planet at Delta Toucanis and took OP 26, buying a Battlecom Pod it is believed. A Monarch Hull was laid down with cargo and weapon pods. Federal Banks were visited by Corporation staff repaying the original loan early and taking out a new 280 HT loan over 8 turns. HONEST DARTH’S USED SPACESHIPS laid down a Phoenix Hull, re-equipped the Arrow at Beta Hydri with better crew and more cargo pods and improved their Reputation. ISNOTISTOO improved their ship’s crew quality to A and bought 3 Monopole Factories at Mu Herculis. SWISS MERCENARY FLEET bought 3 Liquor Factories at Alpha Centauri and 3 Monopole Factories at Mu Herculis and then increased their Business Connections and improved their Reputation, though not by much. ZWILLINGE crewed their new ship, Fraternal, with A class crew, increased their Reputation, bought a Warehouse at Delta Toucanis and, before the money ran out, a single Petroleum Factory at Delta Toucanis to add to their stock. TRANSURANIC TRADE CORPORATION built an Isotope Factory at Tau Ceti and made a small increase in Reputation. Finally, VOGON INDUSTRIES grappled with the Banks, took out a large loan of 487 HTs over 8 turns, paid to increase their Reputation, equipped their three new ships with Cargo and Passenger Pods and then increased their Business Connections. Corporations Table
NewsThere were 4 new chits this turn. New chits are shown in Bold:
PressSwiss Monopoles, by hokey?! Damn me, but they must be full of holes! And Swiss Liquor? What is this, my little chocolate cuckoo, do you not understand why my Corporation is called Solar Spice, Liquors and Monopoles? Still, a little competition never did me any harm. The transmission, it would subsequently be discovered, had originated from a commercial spaceport terminal in Sigma Draconis which was available to rent by the hour. Unfortunately, the security recordings of the provider seemed to have disappeared by the time investigators enquired and the proprietor was the sort of man who tried very hard not to remember the names of his customers. SSL&M to the Vogon: Like a kipper! When will I learn?! GM NotesIllegal Hulls and Pods are bought On Planet. A ship adding an illegal pod lands On Planet. You can only transfer pods between ships On Planet or in a Spaceport. You can only hire crew On Planet or in a Spaceport. Players take actions in the Opportunity Phase in Initiative order. That is, the player who had the highest Initiative roll, including any money spent, has the first chance to take any Opportunity chits, for instance. That is NOT necessarily the first player to Hyperjump in a turn, as the player with the highest Initiative may have decided to move last for some reason (let some other Corporation run the gauntlet of ships in System Space somewhere first, perhaps). A news chit would be reported on your player sheet as (example): We are paying crew bounties, not salaries in this game. A Spaceport’s class is deducted from the total of three dice when finding the cost of selling ships – only at Mu Herculis will you make a profit on average dice rolls. 3 NMRs this turn, but it’s early days yet. |
PevansPostal games
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