Oh, Mr Porter!Railway Rivals 3 Round 6Reports from previous rounds: 5 4 3 2 1 start-upThe game enters the racing stage at the end of these builds. TTYF! linked various towns in the west, while SLOTH WORST TRAINS built closer to London, hugging the coast a little, and also connected to the ports. TOOT was connecting and laying short branches as well, and DECLINE finished the route across Romney Marsh to the east. SPAMTRAK connected to the last town, Newhaven, and to the west edge of the board, as well as an expensive track east from Tonbridge into the Vale of Kent. LOL tunnelled under the south Downs near Devils Dyke, to connect to Brighton, and then built towards the western edge. A - John Harrington, TRAINS TAKE YOU FASTER! (TTYF!), Blue B - Chris Boote, SLOTH WORST TRAINS (SWT), Purple C - Steve Bunce, DOVER EASTBOURNE CHATHAM LINE (DECLINE), Yellow D - Edward Walkington, TOTALLY OUT OF ORDAH TRAINS (TOOT), Green E - Gerald Udowiczenko, LEAVES ON THE LINE (LOL), Black F - Timothy Hunt, SPAMTRAK, Red GM NotesRaces for next round: You may enter up to four races. Next turns builds up to 10 points. Late orders will be fined a point for each day late in future Orders without the Corporation name or colour will be fined 5 points in future. If you are doing a joint run I need both players to send in the route, or 1 player to send it and the other player to write as route by X. If you are exchanging running powers I need to see this in both players orders. Any race not run will be added to the next turns races. |
Pevans |