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Bridgenorth Cliff Railway

Railway Rivals game 6 – Turn 9

Previous turns: Turn 8 Turn 7 Turn 6 Turn 5 Turn 4 Turn 3 Turn 2 Turn 1 Start-up

Races

Race From To VROOM BESTRAIL SEAWEED BILL CR MLX
15 11 34   10-10 20-3+10   +3  
16 14 61 10JR -1 10JR+9   10+1-9  
17 23 31   10     20  
18 24 53   20-11   +1 10+4 +6
19 65 46 20-5   +2 +4   10+5-6
20 S1 41   10-1 20 +1    
21 S6 51 10JR   10JR   10-2 +2
Total 35 27 78 6 47 17

JR = Joint Run, ER = Exchange of Running powers

SEAWEED has a great round and now holds a very narrow lead over BESTRAIL and CHUFFIN' RAIL. MLX falls away a bit, while a revived VROOM starts to score. MLX may have expected some joint runs which didn't materialise. MLX builds a cut-off to Birmingham in the upper Severn, VROOM and SEAWEED connect in the Ludlow Hills and CR reaches Welshpool.

Builds and points

Player A
VELOCITY RAILS OF ODD MOTION (VROOM) - Gina Teh (BLACK)
Builds: (G11) - I12;
    G9) - E8 - BISHOPS CASTLE;
    (H11) - H12 (6 +1 to MLX)
Score: 46 -7 +1 (builds) +35 = 75

Player B
BEN'S ELECTRIC & STEAM TRAINS RUN ALONG INLAND LINES (BESTRAIL) - Ben Brown (RED)
Builds: None
Score: 156 -2 (adjustment) +27 = 181

Player C
SOUTH EAST AND WEST EXPANDING ENTERPRISE DEVELOPMENTS (SEAWEED) - Tim Macaire (BLUE)
Builds: (E11) - G10 (2 + 1 to VROOM)
Score: 108 -3 (builds) +78 = 183

Player D
BILL'S INGENIOUS LEVERAGED LOCOMOTIVES (BILL) - Bill McKinley (GREEN)
Builds: No Moves Received
Score: 57 +6 = 63

Player E
CHUFFIN' RAILWAYS (CR) - Nathan Richards (BROWN)
Builds: D2 - C2 - Welshpool (-3)
Score: 126 +2 (adjustment) -3 (builds) +47 = 172

Player F
MOONS-LENS XPRESS (MLX) - Gerald Udowiczenko (ORANGE)
Builds: (N4) - COALBROOKDALE (-3)
Score: 115 -3 +1 (builds) +17 = 130

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GM Notes

For him that appealed on the result on race 4: yes, BEST should have had 2 points deducted and CR should not have done so.

Next turn’s races:
    22 14-33
    23 11-45
    24 21-53
    25 24-63
    26 36-S1
    27 S2-54
    28 65-42

You may enter up to 5 races each turn.

After this round of races, players may build up to 6 Build points. All KNOWN construction costs (inc junctions, building alongside others) come from this total.

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