Eagle Tavern
Railway Rivals game 7—Turn 12 (Game end)
Races
| Race |
From |
To |
THURB |
TRX |
GOR |
BESTRAIL |
| 36 |
15 |
55 |
13+4 |
4+3 |
8-8 |
5+1 |
| 37 |
14 |
S5 |
20-8 |
|
|
10+8 |
| 38 |
S6 |
26 |
20+3 |
|
|
10-3 |
| 39 |
24 |
41 |
+1 |
|
30-1 |
|
| 40 |
36 |
61 |
|
30-3 |
+1 |
+2 |
| 41 |
42 |
64 |
|
|
30 |
|
| 42 |
52 |
33 |
|
10+2 |
20-2 |
|
| Total |
53 |
46 |
78 |
33 |
|
JR = Joint Run, ER = Exchange of Running powers
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Builds
Player A THE HEAVILY UNDERFUNDED RAILWAY BUSINESS (THURB) - Jonathan Palfrey (GREEN) Start Thirsk
Points: 310 +53 = 363
Player B THE RELEGATION XPRESS (TRX) - Gerald Udowiczenko (BLACK) Start Hull Points: 251 +46 = 297
Player C GOD'S OWN RAILWAY (GOR) - Paul Evans (ORANGE) Start Sheffield Points: 307 +78 = 385
Player D
BEN'S ELECTRIC AND STEAM RAILWAYS RUN ALONG INLAND LINES (BESTRAIL) – Ben Brown (Red) Start Leeds Points: 366 +33 = 399
Game End Statements
BESTRAIL—Ben Brown, Winner
Thanks for the game. It seems that a straight north south track from Sheffield to Leeds to Darlington was the way to go for this map!
GOR—Paul Evans, Second
Oh dear: where did it all go wrong? I thought I had a decent network, but there always seemed to be someone else with a better route for every race I wanted to enter. Hey ho, congratulations to Ben on another fine win and thanks to Mike for GMing. Now, I must do better next time... [closer at the end than you thought]
THURB—Jonathan
Palfrey, Third
This was interesting for me as I haven't played the game for a long time and never got much experience with it even in the past.
I chose Leeds as my first choice of starting town; perhaps everyone did; it may be the best choice on this map. Getting my second choice instead (Thirsk), my aim was to get a good line going through the centre, and a finger in every pie. I reckon I achieved a more general coverage of the map than any other player, despite missing out most of the south-east.
However, the way the races are scored, I discovered that getting general coverage of the map is less important than getting exclusive access to some parts of it. I could run in plenty of races and get plenty of small payments, but not usually the big 30 for being the only runner, and I often had to pay to run a little way beyond my own line.
BESTRAIL's line omits most of the eastern half of the map, but he's won easily by dominating the western half. Apparently, this is the way to do it.
TRX dominates much of the eastern side of the map without achieving the same degree of success. But there are fewer towns on that side, and most of them are minor.
GOR has done quite well despite the fact that most of his towns are also covered by BESTRAIL. It seems important to have good access to the more densely populated south-west part of the map, even if that access is shared.
Well done, Ben, and thanks to Mike and the other players. Good game.
TRX—Gerald Udowiczenko, Fourth
Congratulations to Ben on winning. Not sure what I did wrong this game, I thought I had a good network, but I guess not, as the runs just didn’t seem to be kind to me.
I was very surprised at the total lack of joint run in the game, I don’t think I’ve ever seen that before.
As always many thanks to Mike for running the game and I look forward to game 8. [I’m not changing your dice]
GM Notes
So victory for BESTRAIL after all but a lot closed than it had seemed between the top three.
Bus Boss Scoring does seem to benefit the railway with a regional monopoly – but TRX didn’t seem to benefit from the east coast dominance, and the longer routes. There is a predominance of towns in the south west and perhaps BESTRAIL who built most in this area benefited most.
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