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Cover of The Networks - a bank of TV screens showing shows from the gameThe Networks

I was introduced to The Networks by its designer, Gil Hova (I still have the badge to prove it – it says " Almost a Winner"), and it was an immediate hit with me. Players are running their own TV network, competing to buy shows (and hire stars) to fill their schedule and attract the all-important viewers. To finance all this, they need to find advertisers, of course.

The game is played over five seasons and shows and stars become less popular over time. This gives players a real challenge as they have to plan across all five seasons, refreshing and replacing shows (and stars) as appropriate. And there are a lot of decisions to be made along the way. The aim is to attract the biggest audiences.

What makes the game even better, as far as I'm concerned, is the humour in the cards. Clearly, no real names have been used. Instead we have people like " That fading actor your mother likes" (Paul Newman?) and shows like " You Too Can Play The Recorder" (hey, it's educational!). Great fun.

There are expansions, too: On the Air, Telly Time and Executives.

For 1-5 players, aged 13+, playing time 60-90 minutes: £40.00 (£33.33 without tax outside the UK)
 

Out of print


The Networks
was designed by Gil Hova and is published by Formal Ferret Games

Find out more:
    The Networks at BoardGameGeek
    Pevans's first impressions of The Networks at the 2016 UK Games Expo

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Cover of The Networks: On the AirThe Networks: On the Air

This is the simplest of the expansions. It's extra cards for the game: shows, stars, ads and Network cards. However, it also contains blank cards for you to make up your own and a set of stickers for the unadorned wooden blocks in the base game. Just shuffle the cards in and you've got a bigger game.

For 1-5 players, aged 13+, playing time 60-90 minutes: £7.50 (£6.25 without tax outside the UK)
 

Out of print


The Networks: On the Air was designed by Gil Hova and is published by Formal Ferret Games

Find out more:
    The Networks: On the Air at BoardGameGeek

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Cover of The Networks: Telly Time - TV screens plus a Union flagThe Networks: Telly Time

This bigger expansion introduces British television. Yes, it has all the delights of the UK's homegrown programmes. In particular, it adds new genres – chat, quiz and kids' shows – with a different way of scoring genre bonuses. Simply replace the shows in the base game with these and suddenly it's British TV with medical soaps like " Casually" and intense thrillers like " Narrowtemple" . Tee hee.

For 1-5 players, aged 13+, playing time 60-90 minutes: £11.50 (£9.58 without tax outside the UK)
 

Out of print


The Networks: Telly Time
was designed by Gil Hova and is published by Formal Ferret Games

Find out more:
    The Networks: Telly Time at BoardGameGeek

Top of page / Full list of games / Games from Pevans Home
 

Cover of The Networks: Executives - executives in front of a bank of TV screensThe Networks: Executives

Intended for experienced players, this is the most substantial of the expansions and changes the way the game is played. As well as having a TV channel, you now have an executive running it. Each executive has their advantages. And downsides. (Executives can be used with the British programmes from Telly Time – one of them is even called "Beeb".)

What's more, instead of starting with a few lacklustre 'public service' programmes, you start by running a pilot season: drafting cards until each player has a starting set of shows – hopefully tailored to the strengths of their executive. It's a clever change to the game that I look forward to trying out.

For 1-5 players, aged 13+, playing time 60-90 minutes: £24.00 Special offer: £15.00 (£12.50 without tax outside the UK) (or make me an offer...).
 

In stock


The Networks: Executives
was designed by Gil Hova and is published by Formal Ferret Games

Find out more:
    The Networks: Executives at BoardGameGeek

Top of page / Full list of games / Games from Pevans Home
 

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