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Undaunted

There are two games in this series so far, both with the same core mechanisms. They use deck-building (and -destroying) to power a game of tactical combat in World War 2: in Normandy and North Africa. And tactics are key, not firepower – though that helps. Careful scouting before committing your soldiers can pay dividends. I got to play an introductory scenario (of Undaunted: Normandy) at the 2019 UK Games Expo that just whetted my appetite for the full game.

Apart from manoeuvring their troops on the tiles that show the terrain of a scenario, players must also manage their cards. The more cards for a particular squad, the more powerful it is, but the bigger your deck, the longer it takes to get the cards you want. And then there are the 'Fog of War' cards that bulk out your deck to no purpose.
 

Undaunted: Normandy cover - a montage of a WW" US rifle squad in actionUndaunted: Normandy

The first game is set after D-Day and pits the squads of a standard US rifle platoon against its German counterparts. As this suggests, the action is all about the poor bloody infantry, with heavy machine guns and mortars providing a particular challenge.

Each scenario is carefully put together and shows a detail of a larger battle. A dozen of them come with the game and you can string these together as a campaign. If that's not enough, there are a couple more official scenarios on the Osprey website – and several unofficial ones on BGG.

For 2 players, aged 14+, playing time 45-60 minutes (for one scenario): £25.00 (£20.83 tax free outside the UK)
 

Out of stock


Undaunted: Normandy
was designed by David Thompson and Trevor Benjamin and is published by Osprey

Find out more:
    Undaunted: Normandy at BoardGameGeek

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Undaunted: North Africa cover - a montage of LRDG soldiersUndaunted: North Africa

The second game shifts the setting to North Africa and an earlier stage of WW2. On one side we have the individual soldiers of the British Long Range Desert Group, operating behind enemy lines against the Royal Italian Army.

The big difference is the introduction of vehicles: the armed patrol cars of the LRDG (plus the odd bazooka) versus Italian trucks and tanks (!). And, given the nature of the LRDG's missions, the scenarios are far more asymmetrical than the Normandy game. It's actually quite a radical development, while still using the same core mechanisms.

For 2 players, aged 14+, playing time 45-60 minutes (for one scenario): £24.00 Special offer: £20.00 (£16.67 without tax outside the UK) (or make me an offer...).
 

In stock


Undaunted: North Africa
was designed by David Thompson and Trevor Benjamin and is published by Osprey

Find out more:
    Undaunted: North Africa at BoardGameGeek

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