Star Trader game 10
This is the web version of the latest turn in the tenth postal (PBM/PBeM) game of Star Trader GMed by Mike Dommett and published by Pevans in To Win Just Once, the games magazine. For an introduction to Star Trader follow the link.
Epsilon Eridani saw GAMLEPCO selling 10 Monopoles for 18 HTs each. This gained them another Dealership. Other Corporations wanted to sell Isotopes but only QUASAR succeeded, selling 11 units for 9 HTs apiece and gaining a Dealership. GAMLEPCO sold 1 as a meagre reward.
QUASAR was buying Isotopes at Tau Ceti, 10 at 6 HTs, and took a Market Position while shutting out GAMLEPCO's bid. ARCHANGEL LINES sold 4 Alloys for 7 HTs each and GAMLEPCO sold 5 on Contract.
GAMLEPCO were buying and MONOGRAM were selling Monopoles at the same price at Mu Herculis. QUASAR tried to sell but that failed as the price dropped.
GATES-LEARJET were buying Isotopes on Contract at Sigma Draconis as were GAMLEPCO, who were also buying Spice on Contract. MONOGRAM had a loaded ship off Mu Herculis for once and sold 8 Monopoles for 20 HTs each and were at last cheered.
GATES-LEARJET took OP17 at Epsilon Eridani, buying 6 units, all the ship could take.
ARCHANGEL decided to liquidate part of its fleet, selling the two passenger ships at Gamma Leporis. These sold for 70% of value, raising 298 HTs. Seeing victory within their grasp, they sold their ship at Tau Ceti for 60% of value and reached the 1,000 HT mark.
|Corporation letter and name||Connections Bus/Crim/Pol||Init'v Bid||Turn Order||Cash||Rep'n||Player|
|C||Quasar Enterprises||10||3||5||10||1st||817||40||Mark Cowper|
|D||Monogram Inds||6||0||4||0||5th||552||40||Mike Dyer|
|F||Archangel Lines||4||0||4||0||6th||1051||40||Przemek Orwat|
|N under Initiative Bid means No move received, F indicates the Corp was floated|
Game End Statements with the next deadline please gentlemen. The game has ended sooner than expected and congratulations to Przemek Orwat. Because each Corporation is going for different targets it can be hard to see who is winning. Being left in peace probably benefitted the passenger mover. Playing the Corporation supposed to destroy others has never done well. It may need the emergency hyperjump rule tweaked or removed for future games.
For comparison, a rough and ready figure for each Corporation at the end of the game, assuming everything could be liquidated at 100% of value wherever it is looks like this.
|AIA||Destroy 5 ships;||destroyed 1|
|GAMLEPCO||2,000 HT in assets;||1,337 HTs|
|QUASAR||2,500 HT in assets;||2,365 HTs|
|MONOGRAM||2,000 HT in assets;||2,667 HTs|
|GATES-LEARJET||2,000 HT in assets;||1,407 HTs|
|ARCHANGEL||1,000 HT in assets;||1,051 HTs|
Monogram has a huge stockpile of Monopoles and the factory price at Mu Herculis remains high. Obviously this distorts things, so don't read too much into it.
Game End Statements to Mike Dommett, 12 Watton Park, Bridport DT6 5NJ
or by e-mail to mike (underscore) dommett (at) yahoo (dot) co (dot) uk
by Friday, 7th August 2020