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The Mote in God's Eye

Star Trader game 10

This is the web version of the latest turn in the tenth postal (PBM/PBeM) game of Star Trader GMed by Mike Dommett and published by Pevans in To Win Just Once, the games magazine. For an introduction to Star Trader follow the link.

Previous turns: Turn 2 Turn 1 Start-up Pre-start

Turn 3

Sections: Corporation Table, GM Notes, Map (PDF 86k), News, Press, Report

    "They want us loading at Mu Herculis, sir."
    "Head office want us at Mu Herculis."
    "I always said they were out of touch. We will launch when we are commissioned and not before."

At Gamma Leporis GAMLEPCO bought 8 Alloys at 3 HTs and a further 5 on contract using their Market Manager Position.

QUASAR sold 4 Spice for 15 HTs each at Epsilon Eridani.

GATES-LEARJET sold 8 Alloys for 5 HTs at Tau Ceti and gained a Dealership, undercutting GAMLEPCO's bid of 8 HTs to sell. ARCHANGEL bought 10 Isotopes for 4 HTs though they had to abandon 4 units, but did gain a dealership. Both QUASAR and GAMLEPCO bid to buy but the market was empty at their bid levels.

Mu Herculis saw MONOGRAM and GATES-LEARJET selling Monopoles and Isotopes respectively on Contracts. Again.

QUASAR were selling Isotopes at Sigma Draconis, 3 for 4 HTs apiece, while GATES-LEARJET bought 5 on contract.

At Beta Hydri GATES-LEARJET sold 12 Isotopes for 8 HTs each and became Dealers here as well.

GATES-LEARJET spent money improving their Reputation again and paid the interest on their loan.

MONOGRAM INDUSTRIES took the Zamfir to Sigma Draconis, where they are believed to have purchased a Dagger Military hull with a Battle Comm Pod, and improved their Reputation, but not by very much.

QUASAR ENTERPRISES were improving their standing as well, launching their two new ships.

GAMLEPCO's new chip, Pewter, was launched at Tau Ceti and is a cargo carrier. Two new Warehouses were bought, one at Tau Ceti and one at Epsilon Eridani.

ARCHANGEL LINES took Passengers to Beta Hydri and elsewhere, launched the Raphael and increased their Political Connections.

The ASSOCIATION OF INTERSTELLAR ANARCHISTS now have two ships in Mu Herculis System Space and the local defence forces have proved unable to intercept them.

Corporation table

Corporation letter and name Connections Bus/Crim/Pol Init'v Bid Turn Order Cash  Rep'n Player
A AIA 0 5 9 7 4th 41  - Jerry Elsmore
B GamLepCo 3 0 3 0 6th 47  22 Tony Gilbert
C Quasar Enterprises 10 3 5 10 1st 127  35 Mark Cowper
D Monogram Inds 6 0 4 10 2nd 10  30 Mike Dyer
E Gates-Learjet 9 4 3 0 5th 282  39 Paul Evans
F Archangel Lines 4 0 4 8 3rd 153  40 Przemek Orwat
N under Initiative Bid means No move received, F indicates the Corp was floated


Monogram took OP 24 this turn.

There are two new News chits this turn. The current list (new chits in bold) is:
Turn 5 P5, B3
Turn 6 C4, C7
(Chits are identified by the Connection type and level required to see them and disappear/take effect in the News Phase of the turn listed.)

GM Notes

You can make hyperjumps conditional on ships being in system space at your destination.

If taking a new SHIP with an OP, you do not need to land a ship in the location. But, if you are buying pods only, then yes, you need a ship on planet.

A ship is laid down on one turn and launched from the shipyards into the space port the next turn. You cannot jump it in that turn. You can freely move a ship on the third turn including the turn of laying down.