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Railway Rivals game 14 (RR2387KT) – Turn 6

Previous turns: Turn 5 Turn 4 Turn 3 Turn 2 Turn 1 Start-up

Builds

STEAMPUNK IPA laid track across Kentucky and looks to be building into Elizabethtown, leaving only NCR not connecting there. SCHWEIZER MACHINENFABRIK continued to build south and west in western Tennessee. GRACELAND MYSTERY TOURS headed into Georgia and then build west from Clarksville. NASHVILLE CATS RAILROAD headed for Georgia and connected in the west. BIEN'S INTERNATIONAL EXPRESS NETWORK built into Kentucky and FOGGY BOTTOM RAILWAYS built towards the Cumberland River.

BIEN'S INTERNATIONAL EXPRESS NETWORK (BIEN), Christian Bien - Brown
Builds:
a) (X23) - V22 - V20 (1 to SIPA)
b) (V20) - V18 - U18;
    (V18) - W18
c) (U18) - Q16 (1 to SMF);
    (W18) - X17 (1 to SMF)
Points
: 74 -3 +1 = 72

NASHVILLE CATS RAILROAD (NCR), Jonathan Palfrey - Green
Builds:
a) (Chattanooga) - D25 - C25;
    (K7) - J6
b) (J6) - E4 - Memphis
c) (O40) - Kingsport;
    (O40) - P40;
    (M20) - N20 - O20 (1 to FBR);
    (Chattanooga) - C28
Points
: 42 -1 = 41

SCHWEIZER MACHINENFABRIK (SMF), Martin Jennings - Red
Builds:
a) (X22) - Y23 - Y26 (1 to FBR, 1 to GMS)
b) (Y26) - Y28 - Frankfort - C79
c) (C79) - F80 - G80 - Covington
Points
: 33 -2 +2 = 33

GRACELAND MYSTERY TOURS (GMS), Mike Dyer - Purple
Builds:
a) (O13) - P12 - Q12
b) (Q12) - Mayfield (3 to SIPA);
    (Chattanooga) - C27 - B26 - A26;
    (Mayfield) - S9
c) (S9) - T8 - Cairo
Points
: 70 -3 +1 = 68

FOGGY BOTTOM RAILWAYS (FBR), Rob Pinkerton - Blue
Builds:
a) (V15) - V11
b) (V11) - U11 - Paducah
c) (Paducah) - T8 - Cairo
Points
: 20 +3 = 23

STEAMPUNK I. P. A. (SIPA), Anthony Gilbert - Black
Builds:
a) (W23) - A75 (1 to FBR, 1 to BIEN, 1 to GMS)
b) (A75) - C76 - C79 - Frankfort
c) (W23) - Elizabethtown;
    (N16) - Clarksville;
    (D23) - C24;
    (Memphis) - C4
Points
: 73 -3 +4 = 74

Map

Turn 6 (PDF, 1.7 Mb)

Next turn's races

Race From: To:
1 AD Somerset 6H Owenboro
2 7D Frankfort 4C Columbia
3 8H Louisville JS Mississippi
4 9D Maysville 2S Chattanooga
5 KS Georgia 7C Paris
6 QH Indiana JC Jackson
7 10H Elizabethtown 10S Bristol
8 QD Virginia 3C Pulaski

GM Notes

And the races begin. Players can enter up to six races (plus any held over from a previous turn).

Don't forget that you can exchange running powers or have joint races with other companies. Joint races or Exchange of running powers are not dirty words.

After the races, you may build up to 12 build points. Remember: known junctions and parallel builds are deducted from these points. The build points available after the races will reduce by 2 each turn.