UpLoders
Railway Rivals game 14 ( ) – Turn 9
Previous turns: Turn 8 Turn 7 Turn 6 Turn 5 Turn 4 Turn 3 Turn 2 Turn 1 Start-up
STEAMPUNK IPA and NASHVILLE CATS RAILROAD are pulling away a little with GRACELAND MYSTERY TOURS and BIEN'S INTERNATIONAL EXPRESS NETWORK still in touch. At the bottom are FOGGY BOTTOM RAILWAYS and SCHWEIZER MACHINENFABRIK.
Race Results
Race | From | To | BIEN | NCR | SMF | GMS | FBR | SIPA | ||
18 | 4H | Hopkinsville | AC | Tullahoma | 0-8+6 | 10-6+3 | +5 | 20-6+3 | ||
19 | 5H | Henderson | 3D | Hazard | 20-2 | +2 | ||||
20 | 7H | Louisville | 9S | Kingsport | 20-4 | 5JR | 5JR | +1 | +3 | |
21 | JH | Illinois | 7S | Morristown | 20-3 | +3 | ||||
22 | KH | Ohio | 5C | Nashville | 0+1 | 20-6+1 | 10-2 | |||
23 | 2D | Middles-boro | KC | Arkansas | 5JR+2 | 20-2 | +6 | 5JR | ||
24 | 10D | Ashland | 3S | Chattanooga | 10JR | 10JR | Too long | |||
25 | QS | Alabama | QC | Missouri | 0+3-3 | 20-4+2 | +4 | 10-6+4 | ||
26 | 8D | Covington | 8S | Johnson City | 20 | |||||
TOTAL | 51 | 48 | 28 | 20 | 16 | 64 | ||||
JR = Joint Run; ERP = Exchange of Running Powers |
Builds
BIEN'S INTERNATIONAL EXPRESS NETWORK (BIEN), Christian Bien - Brown
Builds:
None
Points: 118 +51 = 169
NASHVILLE CATS RAILROAD (NCR), Jonathan Palfrey - Green
Builds:
(K35) - N36 (1 to BIEN)
Points: 166 +3 +48 = 217
SCHWEIZER MACHINENFABRIK (SMF), Martin Jennings - Red
Builds:
None
Points: 40 +28 = 68
GRACELAND MYSTERY TOURS (GMS), Mike Dyer - Purple
Builds:
(A82) - Winchester
(A82) - Maysville
Points: 143 -7 +20 = 156
FOGGY BOTTOM RAILWAYS (FBR), Rob Pinkerton - Blue
Builds:
(E2) - Memphis - E4 (3 to NCR)
(G82) - H81 - Covington
Points: 42 -11 +16 = 47
STEAMPUNK I. P. A. (SIPA), Anthony Gilbert - Black
Builds:
(S19) - S21 - Bowling Green
(B75) - Louisville
Points: 145 -4 +64 = 205
Map
Turn 9 (PDF, 1.7 Mb)
Next turn's races
Race | From: | To: | ||
---|---|---|---|---|
27 | AS | Cookeville | 8C | Memphis |
28 | 8S | Johnson City | JH | Illinois |
29 | JS | Mississippi | KD | West Virginia |
30 | 9C | Memphis | 5H | Henderson |
31 | JC | Jackson | 8D | Covington |
32 | 10D | Ashland | 10H | Elizabethtown |
33 | AH | Paducah | 6S | Knoxville |
34 | 2D | Middlesboro | 6C | Nashville |
GM Notes
The Mississippi and Ohio are listed as bridgeable at specific locations, and yes you can bridge them in both directions. I suspect building through Missouri never entered the designer's mind.
Players can enter up to six races (plus any held over from a previous turn).
Note that the map has a row of mis-numbered labels in hexes running north-east from N36 (which is actually N35) to Z42 (actually Z41).
After the races, you may build up to 6 build points. Remember: known junctions and parallel builds are deducted from these points. The build points available after the races will reduce by 2 each turn.