The Wizard of Anharitte
Star Trader game 12
This is the web version of the latest turn in the twelfth 'postal' (PBM/PBeM/Correspondence) game of Star Trader GMed by Mike Dommett and published by Pevans in To Win Just Once. For an introduction to Star Trader follow the link.
Previous turns: Turn 5 Turn 4 Turn 3 Turn 2 Turn 1 Start-up
Turn 6
Sections: Corporation Table, GM Notes, Market Positions, News, PDF map, Press
The Federal Inquiry found no Corporation with a totally clean Operation and all suffered Reputation loss to a degree. TREKBOER suffered badly, but other Corporations had little sympathy.
The blockade by MADNESS & MAYHEM at Gamma Leporis was lifted, though as a ship, believed to be the same, has been spotted near Tau Ceti, it may just have been moved.
Trading started at Gamma Leporis as MADNESS & MAYHEM bought an Alloy on Contract.
ROCKET TRADERS sold 6 Isotopes for 7 HTs each at Epsilon Eridani and gained a Dealership, while COSTA NOSTRA COFFEE bought 6 at 9 HTs and also acquired a Dealer's position. SOLAR SPICE & LIQUORS sold 12 Spice for 10 HTs each, assisted by their agent, and shut ROCKET TRADERS out completely. COSTA NOSTRA COFFEE also sold 4 Alloys for 8 HTs apiece.
ROCKET TRADERS bought 12 Isotopes for 6 HTs each at Tau Ceti and took the first Market Manager position.
Mu Herculis saw TREKBOER selling 2 Isotopes for 18 HTs each.
ROCKET TRADERS bought Isotopes on contract at Sigma Draconis, while MADNESS & MAYHEM bought 10 for 4 HTs each and got a Market Position. COSTA NOSTRA COFFEE bought 2 more at the same price and TREKBOER got none. TREKBOER did dispose of two units of Monopoles for 17 HTs each, however.
At Beta Hydri ROCKET TRADERS sold 3 Isotopes for 7 HTs apiece and MADNESS & MAYHEM sold 7 Alloys for 9 HTs each and became Contractors.
TREKBOER hired agent JB at Mu Herculis and paid to increase their Reputation, while purchasing 2 Isotope Factories at Sigma Draconis.
ROCKET TRADERS loaded Passengers for two spaceports and hired an A class crew for their new ship, launched at Tau Ceti from the shipyards there.
COSTA NOSTRA COFFEE INC delivered OP 9 with the cash and Reputation bonus and loaded Passengers.
MADNESS & MAYHEM took comfort from Planetary Defence Forces not intercepting their ship in Tau Ceti System Space.
SOLAR SPICE & LIQUORS loaded passengers and bought a Warehouse at Mu Herculis.
Corporation table
Corporation letter and name | Connections Bus/Crim/Pol | Init'v Bid | Turn Order | Cash | Rep'n | Player | |||
---|---|---|---|---|---|---|---|---|---|
A | Costa Nostra Coffee | 9 | 0 | 1 | 0 | 3rd | 230 | 22 | Mark Cowper |
B | Madness & Mayhem | 7 | 5 | 0 | 0 | 2nd | 32 | 19 | Anthony Gilbert |
C | Solar Spice & Liquors | 6 | 3 | 4 | 0 | 4th | 280 | 38 | Paul Evans |
D | TrekBoer | 2 | 7 | 2 | 0 | 5th | 272 | 25 | Mike Dyer |
E | Rocket Traders | 10 | 0 | 8 | 4 | 1st | 33 | 38 | Przemek Orwat |
N under Initiative Bid means No move received, F indicates the Corp was floated |
Map
Latest system map (PDF, 25k)
News
Event 11 took place and Corporations lost Reputation in the Audit: A -5, B -10, C -6, D -11, E -6.
There are two new News chits this turn. The current list (new chits in bold) is:
Turn 7 C3, P3
Turn 8 P4, C4
Turn 9 C4, B10
Turn 10 B9
(Chits are identified by the Connection type and level required to see them and disappear/take effect in the News Phase of the turn listed.)
GM Notes
If you want to take an illegal chit – such as Slaves, Weapons or Tempus – you have to land ON PLANET to take the chit. Being in the Spaceport or System Space doesn't cut it.
Questions, ask me, Clever ideas, run them past me first.