Way Station
Star Trader game 11
This is the web version of the latest turn in the eleventh postal (PBM/PBeM) game of Star Trader GMed by Mike Dommett and published by Pevans in To Win Just Once, the games magazine. For an introduction to Star Trader follow the link.
Start-up
Sections: Corporation Table, GM Notes, News, PDF map (124k)
Eight Corporations are poised to exploit the quadrant, though more may arrive. SIRIUS CYBER (SC) with their charismatic and famous Chairman are expected to have some influence. COSTA NOSTRA COFFEE, INC (CNCI) have a slight lead in this area to begin with. HAPPY FEATURES (HF) start with a production facility in Isotopes at Sigma Draconis, while MINING & MORE (M&M) have Alloys Factories at Gamma Leporis. AMALGAMATED INTERSTELLAR METALS, INC (AIM) have agent Ferret on their books and TRADIAETH A MASNACHWYR TEGWEN (TMT) have slightly better Navigators than anyone else. The last two Corporations both have a second ship. HARRIMAN ENTERPRISES (HE) have the two older, yet robust Corco Zeta Hulls, while PETROLEUM & OTHER COLONIAL GOODS (PCG) has a streamlined Piccolo hull in its line-up.
Corporation table
Corporation letter and name | Connections Bus/Crim/Pol | Init'v Bid | Turn Order | Cash | Rep'n | Player | |||
---|---|---|---|---|---|---|---|---|---|
A | Costa Nostra Coffee | 8 | 0 | 0 | 500 | 20 | Mark Cowper | ||
B | Tradiaeth a Masnachwyr Tegwen | 0 | 7 | 0 | 500 | 20 | Jerry Elsmore | ||
C | Amalgamated Interstellar Metals | 4 | 0 | 3 | 500 | 20 | Paul Evans | ||
D | Harriman Enterprises | 0 | 4 | 3 | 500 | 20 | Anthony Gilbert | ||
E | Happy Features | 2 | 0 | 5 | 500 | 20 | Joel Halpern | ||
F | Petroleum & other Colonial Goods | 0 | 0 | 7 | 500 | 20 | Przemek Orwat | ||
G | Sirius Cyber | 4 | 3 | 0 | 500 | 20 | Charlie Fish | ||
H | Mining & More | 4 | 0 | 3 | 500 | 20 | Sergiusz Orwat | ||
N under Initiative Bid means No move received, F indicates the Corp was floated |
News
There are two News chits to start us off. The current list (new chits in bold) is:
Turn 3 C8
Turn 4 B6
(Chits are identified by the Connection type and level required to see them and disappear/take effect in the News Phase of the turn listed.)
GM Notes
Questions, ask me. Clever ideas, run them past me first. I hope you enjoy the game.