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The Wizard of Anharitte

Star Trader game 12

This is the web version of the latest turn in the twelfth 'postal' (PBM/PBeM/Correspondence) game of Star Trader GMed by Mike Dommett and published by Pevans in To Win Just Once. For an introduction to Star Trader follow the link.

Previous turns: Turn 9 Turn 8 Turn 7 Turn 6 Turn 5 Turn 4 Turn 3 Turn 2 Turn 1 Start-up

Turn 10

Sections: Corporation Table, GM Notes, Market Positions, News, PDF map, Press

ROCKET TRADERS were again first out of the blocks this Quarter, jumping their ship to Mu Herculis Spaceport and berthing it. Where it was almost immediately rocked by a series of explosions. The ship wasn't lost, though over half the pods were damaged. Added to the surprise of Alloys being found in large quantities with its effect on prices in the Quadrant, plans didn't always work out

Trading at Epsilon Eridani saw SOLAR SPICE & LIQUORS selling 9 Monopoles for 17 HTs each, while ROCKET TRADERS sold 2 Spice for 6 HTs apiece.

COSTA NOSTRA COFFEE, INC tried to sell Alloys at Tau Ceti for 12 HTs each, having no knowledge of the recent discovery of large stocks in the Quadrant and so sold nothing.

ROCKET TRADERS sold 10 Alloys for 11 HTs each at Mu Herculis and expected to sell Isotopes at the price of 12 HTs as well. However, they were stymied by TREKBOER selling 14 Isotopes at 7 HTs each, which dropped the floor out of the market. TREKBOER gained a Dealership. ROCKET TRADERS also bought 6 Monopoles for 14 HTs each.

At Sigma Draconis MADNESS & MAYHEM sold Monopoles at the 16 HT price.

At Beta Hydri ROCKET TRADERS sold 2 Isotopes for 6 HTs apiece and finished trading by selling 5 Spice on their Contractor's position. COSTA NOSTRA COFFEE, INC had hoped to sell Spice at 12 HTs but SOLAR SPICE & LIQUORS offered theirs at 11 undercutting them to sell 8 units and gain a Dealership.

TREKBOER bought 3 Isotope Factories at Sigma Draconis.

ROCKET TRADERS sold the remaining Cargo Pods on the Gemini with Light Weapons and launched their new Corco Iota Hull at Tau Ceti, naming her Vanguard, with augmented jump, 6 light weapon pods and A class crew.

COSTA NOSTRA COFFEE, INC bought three Alloy Factories at Gamma Leporis and laid down a Corco Iota hull at Beta Hydri shipyards, naming it Pumpkin Latte.

MADNESS & MAYHEM upgraded both their ships with A class crews and left the other Corporations guessing as to where they will next appear.

SOLAR SPICE & LIQUORS loaded passengers on one ship and increased their Criminal Connections.

Corporation table

Corporation letter and name Connections Bus/Crim/Pol Init'v Bid Turn Order Cash  Rep'n Player
A Costa Nostra Coffee 10 0 1 1 3rd 130  34 Mark Cowper
B Madness & Mayhem 8 5 0 0 4th 57  19 Anthony Gilbert
C Solar Spice & Liquors 7 3 4 +4 2nd 720  39 Paul Evans
D TrekBoer 4 7 2 0 5th 766  37 Mike Dyer
E Rocket Traders 10 0 8 13 1st 291  40 Przemek Orwat
N under Initiative Bid means No move received, F indicates the Corp was floated

Market Positions

System Commodity Positions
Gamma Leporis Alloys Dealers: A and E. Contractor: B.
Epsilon Eridani Alloys  
Isotopes Dealers: A and D.
Monopoles Dealer: C.
Spice Contractor: C.
Tau Ceti Alloys Dealer: E.
Isotopes Market Manager: E.
Mu Herculis Alloys Dealer: E.
Isotopes Dealers: A, D and E.
Monopoles Dealers: B, D and E.
Sigma Draconis Alloys Dealer: E.
Isotopes Dealer: B. Contractor: E.
Monopoles Dealer: E.
Spice Dealer: B. Contractor: C.
Beta Hydri Alloys Contractor: B.
Isotopes Dealer: E.
Monopoles Dealers: A and D.
Spice Dealer: C. Contractor: E.

Map

Latest system map (PDF, 20k)

News

EV 14 took place at the start of the turn.

There are two new News chits this turn. The current list (new chits in bold) is:
Turn 11 B5
Turn 12 C4
Turn 13 P3

(Chits are identified by the Connection type and level required to see them and disappear/take effect in the News Phase of the turn listed.)

Press

CNCI are launching a new Brand, Cinnamon Latte, a spicy little number with a bit of a bang using the new Corco beans. Look out for a delivery any time soon.

The CNCI board strongly opposes the tariffs proposed by M&M causing a blockade at Mu Hercules and, if this is not lifted soon, we will be forced to join other Corporations in taking retaliatory action against M&M assets.

GM Notes

If you want to take an illegal chit – such as Slaves, Weapons or Tempus – you have to land ON PLANET to take the chit. Being in the Spaceport or System Space doesn't cut it.

When building ships: turn 1 order and lay down a hull in a named shipyard. Turn 2 order and pay for pods and crew (if not done on turn one) and ship launches. You can load it at the end of the turn, but it will not jump until Turn 3.

Questions, ask me, Clever ideas, run them past me first.