Lux Aeterna
It's just a normal day in deep space, monitoring a black hole. Then your spaceship suffers major damage and suddenly it's a race to repair systems before being sucked into the singularity...
This is a clever, solitaire, real-time card game – 15 minutes is the easy setting. Each card has several uses and you have to decide which of the cards you've drawn to use for what effect. Quickly! You have six major systems to deal with, gaining an advantage each time one is repaired and suffering a penalty if one fails completely. However, there isn't time to do everything, so you need to decide what you can do without...
I'm surviving one game in three at the moment – I need more practice.
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Lux Aeterna was designed by Tony Boydell and is published by Surprised Stare
Find out more: Lux Aeterna at BoardGameGeek
Pevans reviewed Lux Aeterna in issue 206 of To Win Just Once
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