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Special Offers

This page lists the games I'm offering at reduced prices and I'm open to offers on some of them (as shown). Stock is limited, so first come, first served. Postage is charged at cost, which you can find by adding the game/s to your basket and selecting your country.

I also have a few odds and ends (one-offs and secondhand) available at special prices.

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Blame Space (Richard Galland)

The spaceship's been sabotaged, the computer's on the blink and the Captain's dead, but it's not my fault! Quick-playing card game of making sure someone else carries the can. With the "Suicide Mission" mini-expansion: 13.50 special offer 10.00 (or make me an offer...).

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Carthago: Merchants & Guilds (Ralph Bienert and Bernd Eisenstein)

Clever development of Porto Carthago, this has players as traders in ancient Carthage. As well as buying and selling, they aim to gain influence in the city's guilds. The winner will be whoever's done best across both: 26.00 special offer 20.00 (or make me an offer...).

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CVlizations (Jan Zalewski)

This is a quick-playing, card-based game of civilisation development, where the goal is to produce the 'happiest' culture. The endearing artwork is in the same style as CV, though there's no real connection. However, it's also good fun: 18.00 special offer 13.00 (or make me an offer...).

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Da Yunhe (Bjrn Mller-Mtzig)

Rebuilding the Grand Canal of China is the aim of the game, with plenty of opportunity to mess with other players' plans. Drafting action cards from a single set makes this hard to do and provides another intriguing game: 25.00 special offer 19.00 (or make me an offer...) (official English rules included).

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Domus Domini (Heinz-Georg Thiemann)

Whose monastery can provide the most food to the Abbey? Except that it's the monastery that provides the least food that gets the most money to develop further. But which bit of the monastery to develop? My vote's on the brewery! 37.00 special offer 28.00 (or make me an offer...).

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Hellas (Stefan Dorra)

Entertaining game of building up villages, cities and temples on an Ancient Greek island providing there's enough marble produced from the island's quarries. 35.00 special offer 25.00 (or make me an offer...).

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Holmes: Sherlock & Mycroft (Diego Ibez)

Two-player deduction game that pits the two Holmes brothers against each other. Can Mycroft prevail without leaving his armchair or will Sherlock's more active approach win out? 16.00 special offer 12.00.

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Junta (Eric Goldberg, Ben Grossman and Vincent Tsao)

A wonderfully cynical view of a banana republic as players compete to get the most cash stashed in their Swiss bank account. Assassinations abound and every now and then the Presidential palace will take a pounding as a coup starts: 30.00 24.00.

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Key Flow (Sebastian Bleasdale, Richard Breese, Ian Vincent)

Taking its inspiration from Keyflower, this is a demanding card game centred on "the great river Key Flow". Over four seasons, players compete to develop villages and farms and to trade goods along the river. It is a hefty game in its own right: 35.00 special offer 27.00 (or make me an offer...).

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Lincoln (Martin Wallace)

A two-player game of the American Civil War that uses a development of the mechanisms of A Few Acres of Snow to great effect. Both sides have their opportunities and challenges, one of which is just managing their cards. These copies include the Kickstarter stretch goals: 32.00 24.00.

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My Village (Inka and Markus Brand)

This development of the Brands' earlier Village gives each player their own village to develop. Actions are powered by an initial dice roll and getting multiple actions from the same dice is very useful, but tricky to arrange. As before, death is an integral part of the game and the aim is to tell the 'story' of your village. Good stuff: 22.00 special offer 16.00.

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Mystery Rummy 2: Murders in the Rue Morgue (Mike Fitzgerald)

Rummy-based card game based on Edgar Allan Poe's story. Players collect and meld sets of evidence cards, but also "feed the Orang-utan", providing bonus cards for the player who empties their hand first. Entertaining fun: 15.00 special offer 10.00.

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Mystery Rummy 3: Jekyll & Hyde (Mike Fitzgerald)

Rummy-based card game based on Robert Louis Stevenson's story. Players collect and meld sets of evidence cards, but must keep a careful eye on Jekyll/Hyde as only evidence against the current character score. Switching Jekyll and Hyde is a crucial element. Clever and entertaining: 15.00 special offer 10.00.

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Nia & Pinta (Ragnar Brothers)

Billed as "the first Quantum game", this has players exploring and developing three parallel versions of the New World one for each of the ships in Columbus's expedition. And each player has their own version of the three ships! Plenty to think about and lots of decision making in another excellent game from the Ragnars: 33.00 20.00 special offer (or make me an offer...).

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Nomads of Arabia (Kris Gould)

A fascinating game where players catch and herd animals across the ever-changing sands of Araby. The aim is to sell your animals for a good price without falling off the board: 15.00 special offer 10.00 (or make me an offer...).

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Noria (Sophia Wagner)

Another monster, which I thoroughly enjoyed at Spiel. Set on and around the flying island of the title, there's an awful lot going on as players develop their production, expand their options and try to gain the best 'political' position. It's a cracker: 30.00 special offer 20.00.

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Pap Paolo (Fabrice Vandenbogaerde)

I've had to wait for the second printing to stock this terrific game of pizza delivery. It gives players an awful lot to think about and plenty of decisions to make without melting any brain cell s. I thoroughly enjoy it: 30.00 special offer 20.00.

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Thumbnail of the cover from Photosynthesis

Photosynthesis (Hjalmar Hach)

Good-looking game of competitive trees: no, really! The aim is to spread and grow your species, taking advantage of the sun's rays and trying to keep your competitors in the shade. Clever and green: 28.00 special offer 20.00.

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Porto Carthago (Bernd Eisenstein)

The ancient port of Carthage Rome's great rival is the setting of this game. Players dock and load ships with the goods they buy from the market. Careful planning is required here as each ship goes to a specific dock and players have to place their 'servant' pawns to get control of a dock.

For 3-5 players, aged 12+, playing time 90 minutes: 10.00 (or make me an offer...).

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Railroad Revolution (Marco Canetta and Stefania Niccolini)

The theme is constructing railroads across America, but actually laying track is just one of the things players can be doing. There are stations to build, locomotives to acquire, telegraph offices to open and more. The trick is choosing the actions that will beat your opponents: 36.00 special offer 27.00.

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Reykholt (Uwe Rosenberg)

This time the setting is Iceland as players try to grow fruit and vegetables (in greenhouses, natch) to tempt the tourists. Another appealing game from Herr Rosenberg: 38.00 special offer 30.00 (or make me an offer...).

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Rome: City of Marble (Brett Myers)

Players lay tiles to construct different types of building in neighbourhoods around three of Rome's seven hills. These boost various aspects of the city's culture and development and, of course, the players who contributed to their construction.

For 2-4 players, aged 12+, playing time 75 minutes: 10.00 (or make me an offer...).

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Scotland Yard (various)

Yet another classic, this is the original hidden movement game. Master criminal Mister X dodges around London, avoiding the detectives who try to work out where he's got to. A terrific family game and still a challenge for gamers: 22.00 18.00 (or make me an offer...).

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Sheepdogs of Pendleton Hill (Max Michael)

This game from the Stratamax collective is professionally produced to a high standard. It is a simple game with brightly coloured wooden pieces: small sheep and tall shepherds for each player and a black, black wolf! It's an entertaining game that isn't as light as you might think: 30.00 20.00 (or make me an offer...).

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Skull Port (Ivan Ferencak and Hrvoje Kordic)

Entertaining dice-roling game with a piratical theme  and interesting tactical opportunities. Players use their dice to take command of ships or add influence at the ports, both of which can change hands as the game progresses. Good fun: 25.00 10.00 to clear (or make me an offer...).

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Spring Meadow (Uwe Rosenberg)

Rosenberg's third flora-themed puzzle game, this one is about hiking across an Alpine meadow as the spring flowers start to poke through the snow. Clever, pretty and not too demanding: 34.00 special offer 25.00.

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Summit: the board game (Conor McGoey)

A race up a treacherous, icy mountainside for a team of climbers working together or individuals competing with each other. Players need to balance the equipment that they need with the weight they can carry for speed and survival. It's a tricky challenge: 40.00 special offer 30.00 (or make me an offer...).

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Ultimate Werewolf Inquisition (Legend Dan Hoffman)

A deduction game that takes Werewolf as its starting point, but doesn't knock players out of the game. Players are inquisitors investigating werewolf attacks, but have themselves been infiltrated by the werewolves... clever stuff from the Legend: 16.00 12.00 to clear (or make me an offer...).

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Page created 20th March 2006. Last modified 27th September 2020.
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