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The Games

Browse through the list to see what takes your fancy or, to find something specific, use the index or search (top right of the page).

End of summer special: use the link in the shopping basket to add a promotional item or mini-expansion from my list to your order (this may increase the delivery cost).

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Index by title: number A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Thumbnail of 221B Baker Street cover

221B Baker Street (Jay Moriarty)

The classic deduction game in which players explore London to find clues and solve a mystery for Sherlock Holmes. With 75 cases in the box, there's plenty of exercise for your little grey cells (as another literary detective would say): £18.00

Thumbnail of 1001 Karawane box art

1001 Karawane (Roman Mathar)

Players explore and trade around the desert, aiming to be the first to collect three artefacts. Interesting stuff: £15.00.

Thumbnail of the Agra cover

Agra (Michael Keller)

Definitely a monster (it weighs 3 Kgs!), this a fascinating business game set in India during the Mughal Empire. Players trade goods and develop industry to meet contracts and make the most money. It's deep and fascinating: £60.00

Thumbnail of America cover

America (Ted Alspach and Friedemann Friese)

I'm not a fan of trivia games in general, but this one is terrific. No surprise, given the pedigree of the two designers. While players get points for the correct answer, they can also score for being close to the right one. This gives opportunities for tactical play and piggy-backing on other players' answers. And, despite the title, the questions are accessible to non-Americans: £30.00 £22.50 to clear (or make me an offer...).

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Thumbnail of American Rails cover

American Rails (Tim Harrison)

A clever mix of stock market and railroad building – and it's not an 18xx game – makes this an intriguing game. Can you get the most out of a company before others jump on the bandwagon and buy up the shares? £25.00

Thumbnail of Area 51 - an alien face on the cover of a black book

Area 51 (Stefan Alexander)

Set in 1950s America, this game is about the storage facilities at Area 51. Well, all those alien bodies have to go somewhere. Players build and expand bunkers on the triangular site and fill them with alien artefacts. All the artefacts have to be stored, so players have to help their opponents while they're competing: £38.00 £25.00 to clear (or make me an offer...).

Thumbnail of The Arrval cover

The Arrival (Martin Wallace)

Players are Irish tribes taking over the Emerald Isle from the evil Fomori. They play their own pieces to occupy more territory and Fomori pieces to knock back the other tribes. However, they can't afford the Fomori to do too well. It's a clever, medium-weight game and these copies come with the two "Fate Stones" that were available at Spiel: £40.00 £25.00 to clear (or make me an offer...).

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Thumbnail of Asgard cover

Out of stock

Asgard (Pierluca Zizzi)

Build temples and recruit warriors to support the God you've chosen. The aim is to ensure they're on the winning side at Ragnarok, the final battle. It doesn't sound easy, and it isn't. £38.00

Thumbnail of Athens cover

Athens (Minwoo Hyun and Sungwoo Hyun)

This is a highly decorated and intricate game of developing the Ancient Greek capital. And it gives players an awful lot to think about: £28.00.

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Bamboleo (Jacques Zeimet)

This is one of my favourite dexterity games as it's so simple and so much fun! Just remove one of the odd wooden shapes from the carefully balanced board... Oops! Great fun: £50.00.

Thumbnail of Beer & Pretzels cover

Beer & Pretzels (Ted Alspach)

A light-hearted dexterity game of chucking 'beermats' about! It's great, silly fun and there's a sly tactical element, too: £22.00.

Thumbnail of Billabong cover

Billabong (Eric Solomon)

New edition of a classic game that I had great fun with, back in the day. The aim is to be first to get your team of kangaroos to complete a circuit of the board and into the eponymous lake: £22.00.

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Thumbnail of Black Box+ cover

Black Box+ (Eric Solomon)

The classic two-player game of deduction. One player tries to work out the puzzle their opponent has set in the eponymous box. This edition includes the original Black Box and the even more taxing Black Box+. Brain-melting: £20.00

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Blossoms (Przemyslaw Fornal, Kajetan Kusina, Mateusz Pitulski and Kamil Rogowski)

Delightful two-hander of collecting flowers into bouquets. There's a clever push-your-luck mechanism and gorgeous illustrations: £10.00.

Thumbnail of Bomarzo box art

Bomarzo (Stefano Castelli)

The intriguing visuals of this game reflect the grotesquerie of the real-life Bomarzo park. Representing gods and monsters, the statues are key to the game. Players make offerings to the statues to be able to use the action they provide. Neat mechanisms and fine artwork make for an excellent game: £30.00 £22.50 to clear (or make me an offer...).

Thumbnail of Bonnie and Clyde cover

Bonnie and Clyde (Mike Fitzgerald)

A 'Mystery Rummy' game set around the eponymous outlaws. Players collect sets of cards to build evidence against them, but will Bonnie and Clyde escape the FBI this time? £12.00 (special offer)

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Thumbnail of Bottle Imp cover

The Bottle Imp (Günter Cornett)

Great new edition of this cracking little card game inspired by Robert Louis Stevenson's story. All you have to do is avoid holding the bottle (warning: contains imp) at the end of the hand. Simples: £13.00.

Thumbnail of Buccaneer Bones box

Buccaneer Bones (Kris Gould)

Described by the designer as a quick little dice game, which is absolutely correct. The pirate theme helps make this an entertaining 10 minutes of dice rolling. Good fun: £6.00.

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Café Melange (Stephan Riedel)

This is a game of logic set in Viennese café society in 1910. Players score points by seating personalities of the time in the eponymous café and placing their own people at the same tables. It's clever, subtle stuff: £22.00.

Thumbnail of Waiter, the Bill Please! expansion

Out of stock

Café Melange: Waiter, the Bill Please! (Stephan Riedel)

An interesting expansion for Café Melange that replaces the original order cards and makes the game harder – players only score for the personalities they place: £7.50.

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Thumbnail of Candy Crave box

Candy Crave/Futterneid (Friedemann Friese)

A light, entertaining game from one of my favourite game designers, Candy Crave is all about getting the most valuable sweets. The tricky bit is that players don't know exactly what the sweets are worth until they've collected them. Trickier than you think: £15.00.

Thumbnail of Carpe Astra box

Carpe Astra (Ted Cheatham and Jackson Pope)

An entertaining tile-laying game with a science fiction theme. The aim is to build your powerbase through the networks you connect: £18.00 £10.00 (or make me an offer...).

Thumbnail of Carpe Diem box cover

Out of stock

Carpe Diem (Stefan Feld)

Intricate game of city (district) building set in Ancient Rome. It's played over four rounds with players drafting new building tiles – and scoring points – each round. Bonus points at the end can make all the difference, though: £32.00.

Thumbnail of Carson City - the card game cover

Carson City – The Card Game (Xavier Georges)

The original game was about building a Wild West town and so is the card game. It plays quickly and players must make best use of their bidding cards to get the town cards they want. Neat stuff and a chance to talk like a cowboy: £17.00.

Thumbnail of Carthago box

Carthago: Merchants & Guilds (Ralph Bienert and Bernd Eisenstein)

Clever development of Porto Carthago, this has players as traders in ancient Carthage. As well as buying and selling, they aim to gain influence in the city's guilds. The winner will be whoever's done best across both: £28.00

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Thumbnail of More Cash'n More Guns cover

Ca$h'n Guns: More Ca$h'n More Guns (Ludovic Maublanc)

It does what it says on the lid: more guns and more cash for the hugely entertaining Ca$h'n Guns (second edition). It also adds some new special powers to increase the mayhem. £12.00.

Thumbnail of Casrtles of Mad King Ludwig box art

Castles of Mad King Ludwig (Ted Alspach)

Players are architects laying out their designs for the King. They score points for the ways their selected rooms, corridors and spaces connect (or not). A clever sort-of-auction mechanism decides who gets what pieces: £40.00.

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Chariot Race (Matt Leacock)

Two laps around the Circus Maximus will win you this dice-based race game. The dice let you speed up, slow down, change lane or repair damage to your chariot. The damage can come from players chucking spears at each other... Oh, it's not just a race: £17.00

Thumbnail of Chelsea box art

Chelsea (John Ede)

Thought-provoking family game of matching colours – though some colours just don't go together. there's enough of a challenge to interest gamers and the game looks great: £20.00 (or make me an offer...).

Thumbnail of Civilization cover

Civilization (Francis Tresham)

New edition of the greatest game of all time. Start with a single piece on the edge of the board and build one of the world's great civilisations. Gibsons have refreshed the artwork, but not messed with the game, so I'm happy: £34.00.

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Index by title: number A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Page created 9th September 2004. Last modified 10th January 2019.
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