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The Games (page 5)

Browse through the list to see what takes your fancy or, to find something specific, use the index or search (top right of the page).

Note: I'm taking a break and will not be able to despatch any orders before 3rd October.

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Index by title: number A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

 
Thumbnail of Idus Martii cover

Idus Martii (Miguel Bruque)

The Ides of March have come. But does this mean curtains for Julius Caesar (as it did historically)? Hidden factions jockey to determine the day's outcome in this quick-playing card game for 5-8 players: special offer £6.00 (or make me an offer...).
 

Thumbnail of Imperial cover

Imperial (Mac Gerdts)

A game of Imperial powers fighting it out across 19th century Europe – using a roundel to select their actions, of course. However, the players are investors looking for a good return and only control a nation if they have the biggest investment therein: £30.00 (dented box).
 

Thumbnail of the cover from In the Footsteps of Darwin

In the Footsteps of Darwin (Grégory Grard and Matthieu Verdier)

A gentle, fun, tactical game of researching the natural world for Darwin's On the Origin of Species. And doing it better than everybody else: special offer £24.00 (or make me an offer...).
 

Thumbnail of In the Footsteps of Marie Curie cover

In the Footsteps of Marie Curie (Florian Fay)

A follow-up to In the Footsteps of Darwin, this game has the players as lab assistants to the not-yet-Nobel-winning scientist. It's a nice bit of light tactical fun: special offer £24.00 (or make me an offer...).
 

Thumbnail of Innovation Ultimate cover

Innovation Ultimate (Carl Chudyk)

The title says it all. A chunky box with the original, brilliant Innovation game plus its expansions and a new one, revamped to be more accessible and with an 11th Age (the possible near future) added in: £65.00.
 

Thumbnail of Insider cover

Insider (Akihiro Itoh, Kwaji, Daichi Okano and Kito Shinma)

Intriguing party game that's kind of a cross between Twenty Questions and Werewolf. Deducing the thing in question can be made simpler by the player who knows the answer, but they have to keep their identity secret if they want to win. Clever: £15.00
 

Thumbnail of Insider Black cover

Insider Black (Oink Games)

A second edition of Insider, this still has the players trying to identify a theme while also spotting the insider – the player who already knows the answer. The Black edition has different themes and can be mixed with the original: £15.00.
 

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Thumbnail of Istanbul cover

Istanbul (Rüdiger Dorn)

As a fat-cat merchant, you send your assistants trading around the grand bazaar. Ultimately, you want to buy rubies, but first you must spend money on improving your trading facilities. It's clever and entertaining: £30.00.
 

Thumbnail of letters and Seals cover

Istanbul: Letters and Seals (Rüdiger Dorn)

The bazaar is bigger with this expansion, adding more places for merchants to visit. In particular, they can collect letters and deliver them to earn seals, which can be turned into the coveted rubies. Add in a more useful assistant and there's a lot more going on: £15.00.
 

Thumbnail of Istanbul Big Box cover

Istanbul Big Box (Rüdiger Dorn)

This chunky square box brings together Istanbul and its expansions, Mocha & Baksheesh and Letters & Seals: £33.00.
 

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Thumbnail of cover to John Company second edition

Out of stock
 

John Company (second ed) (Cole Wehrle)

The story of the infamous British East India Company in game form. Brilliantly realised and with a variety of what-might-have-been scenarios. The second edition has been revised and ups the ante with better production and simpler rules: £90.00.
 

Thumbnail of Kingmaker cover

Kingmaker (Andrew McNeil)

New, revised edition of the classic game of machination, skulduggery and warfare that comprise the Wars of the Roses. I have one copy with a dented corner: £50.00.
 

Thumbnail of Kippit cover

Kippit (Torsten Marold)

Entertaining two-player dexterity game that has players balancing different-sized wooden cubes on their end of a wooden seesaw. They have to pick up anything that falls off, which is a problem when the aim is to get rid of all your cubes. £19.00 (or make me an offer...).
 

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Thumbnail of Kohle & Kolonie cover

Kohle & Kolonie 2nd ed (Thomas Spitzer)

One of Spitzer's series of coal mining games. Starting with a small mine in the nineteenth century, players must develop it to ensure they retain control as the industry consolidates into larger operations: £66.00.
 

Thumbnail of Kutna Hora cover

Kutna Hora (Ondrej Bystron, Petr Cáslava and Pavel Jarosch)

The City of Silver (as it's sub-titled) is a wonderfully complex game of mining silver and developing the eponymous city. I'm particularly taken with the clever mechanism for tracking supply and demand (though there is an app for this): £42.00.
 

Thumbnail of Last Bug Standing... cover

Last Bug Standing (Bez)

Your aim is to eradicate your opponent's Bug-Eyed Monsters. But aiming your weaponry is tricky! Your action has to co-ordinate three elements to get a shot in. Fiendish: £15.00.
 

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Thumbnail of Le Havre cover

Le Havre (complete ed) (Uwe Rosenberg)

Terrific game of developing and diversifying the eponymous French port. Key is constructing buildings to provide more actions for everybody. This edition includes all expansions to date: £48.00.
 

Thumbnail of Limes cover

Out of stock
 

Limes (2023 ed) (Martyn F)

This is a two-player tile-laying game themed around the Roman forts known as Limes. Players place their square tiles in a grid and add watchmen to score points from the different terrain on the tiles. The question is who can make better use of the same tiles? It's a clever challenge and now in a new edition for 2023: £14.00.
 

Thumbnail of Lost Cities cover

Lost Cities 2021 ed (Reiner Knizia)

The most recent edition of my favourite two-player card game. It's simple, quick-playing and absolutely fiendish – classic Reiner Knizia. This edition has a new game variant with six, rather than five, expeditions: £15.00.
 

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Thumbnail of Love Letter pack

Love Letter 2019 ed (Seiji Kanai)

This terrific little game originally had just 16 cards. This version adds a few cards and can be played by up to six. Or you can leave out the new cards and just play the (up to four) original: £12.00.
 

Thumbnail of Mahe cover

Mahé (Alex Randolph)

New edition of a classic, with a new theme – my copy of the original still gets the occasional outing. The trick is to roll under 8: easy with one die, less so with two and pretty difficult with three dice:£20.00.
 

Thumbnail of Mamma Mia! cover

Out of stock
 

Mamma Mia! (Uwe Rosenberg)

A terrific card game of pizza making that's something of a classic. It's a typically clever Uwe Rosenberg design that provides much amusement as players get it wrong. It can be combined with its sequel, Sole Mio!, for a bigger game: £8.00.
 

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Thumbnail of cover from The March of Progress

The March of Progress (Alan Paull)

Warfare through the centuries is how this particular progress proceeds. Players use the same core cards to resolve battles from the Thirty Years War to WW2: £12.00.
 

Thumbnail of Marrakech cover

Marrakech (Dominique Ehrhard)

Terrific tactical game of laying carpets (tactile felt strips) to box in and out-score your opponents: £28.00.
 

Thumbnail of Maskmen cover

Maskmen (Jun Sasaki and Taiki Shinzawa)

Six masked wrestlers, but who would beat whom? Players establish the pecking order (grappling order?) by playing cards. The aim is to get rid of all your cards, which is trickier than it sounds. Entertaining stuff: £15.00.
 

Thumbnail of MegaCity: Oceania cover

MegaCity: Oceania (Jordan Draper and Michael Fox)

Gorgeous-looking game that's a terrific mixture of dexterity (stacking pieces on cardboard tiles that you then have to slide into position) and tactics (getting the right pieces and tiles). More clever stuff from the Hub guys: £32.00 Special offer: £25.00 (£20.83 without tax outside the UK) (or make me an offer...).
 

Thumbnail of Memoir '44 box

Out of stock
 

Memoir '44 (Richard Borg)

A simple(-ish) wargame of WW2 battles (from D-Day onwards) that's great fun to play. The neat models and high production standards mean it looks good as well as playing well: £48.00.
 

Thumbnail of Memoir '44 Eastern Front pack
Thumbnail of the Memoir '44 Mediterranean Theatre pack
Thumbnail of Memoir '44 Pacific Theatre pack

Memoir '44 Expansions (Richard Borg)

My Memoir '44 page shows the expansions I stock. These extend the base game to other theatres of war (troops, terrain and rules for North Africa, the Eastern Front, the Pacific and the Battle of the Bulge), add new terrain and provide specialist military units. Each expansion also includes new scenarios for the game, giving players more opportunities to test their ability to command.

Latest: Many of the expansions have now been re-printed and I have everything that's in print.
 

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Thumbnail of Metallurgie cover

Metallurgie (Maik Hennebach)

The theme is alchemy: players start with cards representing iron and build up to gold. The aim is to complete patterns to score points. It needs care, planning and a little luck: £6.50 (or make me an offer...).
 

Thumbnail of cover from The Ming Voyages

The Ming Voyages (David J Mortimer and Alan Paull)

The Emperor wants to complete the Chinese fleet's voyages of exploration, but keeps being distracted by these pesky barbarians making trouble on the borders. That'll be the other player, of course: £13.00.
 

Thumbnail of Molly House cover

Molly House (Jo Kelly and Cole Wehrle)

Yes, it’s underground queer society in 18th century London, centred around the Molly houses. Through a clever card-playing mechanism the aim is to spread joy while avoiding the moralists. Unless you turn informer…: £55.00.
 

Thumbnail of Moon Adventure cover

Out of stock
 

Moon Adventure (Jun Sasaki)

Here we are, on the Moon, running out of oxygen. Oops! Players race to get the supplies they need, pushing their luck with their dwindling oxygen. It's a cracking development from an old favourite, Deep Sea Adventure: £22.00.
 

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