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The Games (page 3)

Browse through the list to see what takes your fancy or, to find something specific, use the index or search (top right of the page).

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Last posting dates for Christmas 2020

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Index by title: number A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

 
Thumbnail of El Gaucho box

El Gaucho (Arve Fühler)

Entertaining game of herding cattle (well, collecting tiles) on the Argentinian pampas. Players have to make the best use of each round's dice rolls and the special actions available. I really enjoy it: £19.00. (Note: German edition with English rules – there are no language-dependent components.)
 

Thumbnail of Elfenland cover

Elfenland (Alan Moon)

A classic from Alan Moon in a new edition from Amigo. It's a race around the eponymous landscape using the kind of transport that Elves would use: dragons, troll-cycles, unicorns et al. The tricky part is matching your cards with the tiles available so that you win the race. It's terrific: £20.00.
 

Thumbnail of En Garde! cover

En Garde! (Darryl Hany and Frank Chadwick)

Join the three Musketeers, Errol Flynn, Cyrano de Bergerac and, of course, d'Artagnan in a swash­buckling adventure. En Garde! is a role-playing game set in a fictional 17th century Paris: £12.00.
 

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Thumbnail of EXIT: the Game - The Abandoned Cabin cover

EXIT – The Abandoned Cabin (Inka and Markus Brand)

The Brands' take on escaping from a room. As you'd expect, there are puzzles to solve with time pressure to make this harder. This one has players taking shelter overnight, only to find themselves imprisoned: £10.00
 

Thumbnail of cover to EXIT - The Catacombs of Horror

EXIT: The Catacombs of Horror (Inka and Markus Brand, Ralph Querfurth)

The latest crop of EXIT co-operative 'escape room' games includes this double-length challenge. The players are searching the catacombs below Paris for their missing friend: £16.00.
 

Thumbnail of EXIT - Dead Man on the Orient Express cover

EXIT – The Dead Man on the Orient Express (Inka and Marcus Brand)

It shouldn't be a surprise that someone's been murdered on the Orient Express, but can the players find the culprit before the train completes its journey? No moustache needed, but leetle grey cells may be useful: £10.00.
 

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Thumbnail of the cover from EXIT - The Forbidden Castle

EXIT – The Forbidden Castle (Inka and Markus Brand)

Another 'locked room' for players to work their way out of: this time they're hikers whose visit to a castle leaves them trapped: £10.00
 

Thumbnail of the cover from EXIT - The Forgotten Island

EXIT – The Forgotten Island (Inka and Markus Brand)

Another 'locked room' for players to work their way out of: this time they're shipwrecked on a deserted island – a locked boat could take them to safety: £10.00
 

Thumbnail of cover to EXIT - The Haunted Roller Coaster

EXIT: The Haunted Roller Coaster (Inka and Markus Brand, Ralph Querfurth)

Another of the latest crop of EXIT co-operative 'escape room' games has the players on the Ghost Train ride at the fair when it breaks down. Can they make their way through the shocks and scares, some of which seem very real: £10.00.
 

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Thumbnail of cover to EXIT - The House of Riddles

EXIT: The House of Riddles (Inka and Markus Brand)

Another of the latest crop of EXIT co-operative 'escape room' games has the players invited to join an exclusive detcives' club. However, no sooner have they arrived than there is a scream and the door shuts. Can they find out what's happening and escape?: £10.00.
 

Thumbnail of EXIT - The Mysterious Museum cover

EXIT – The Mysterious Museum (Inka and Marcus Brand)

What could be more pleasant than a visit to the Natural History museum? Until you find yourselves trapped with no way out... £10.00.
 

Thumbnail of EXIT: the Game - The Pharaoh's Tomb cover

EXIT – The Pharaoh's Tomb (Inka and Markus Brand)

The Brands' take on escaping from a room. As you'd expect, there are puzzles to solve with time pressure to make this harder. This one has players trapped in an Egyptian pyramid: £10.00
 

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Thumbnail of the cover from EXIT - The Polar Station

EXIT – The Polar Station (Inka and Markus Brand)

Another 'locked room' for players to work their way out of: this time they're researchers stranded when their station is evacuated: £10.00
 

Thumbnail of EXIT: the Game - The Secret Lab cover

EXIT – The Secret Lab (Inka and Markus Brand)

The Brands' take on escaping from a room. As you'd expect, there are puzzles to solve with time pressure to make this harder. This one has players volunteering for a medical trial, but something goes very wrong: £10.00
 

Thumbnail of EXIT - The Sinister Mansion cover

EXIT – The Sinister Mansion (Inka and Marcus Brand)

An invitation to a palatial mansion for the weekend? Count me in! Now, how do we get out again? £10.00.
 

Thumbnail of the cover from EXIT - the Stormy Flight

EXIT – The Stormy Flight (Inka and Markus Brand)

As an experienced flight crew, a transatlantic flight should be a doddle for the players. Until an unexpected storm damages the plane and you must race to repair it: £11.00.
 

Thumbnail of EXIT - The Sunken Treasure cover

EXIT – The Sunken Treasure (Inka and Marcus Brand)

Treasure map? Check. Wrecked ship on the ocean floor? Check. Diving equipment? Check. Trapped at the bottom of the sea? Oops! £10.00.
 

Thumbnail of the cover from EXIT - Theft on the Mississippi

EXIT – Theft on the Mississippi (Inka and Markus Brand)

Even in the nineteenth century, it's a relaxing trip on a paddle-steamer. Until a businessman has valuable documents stolen and the team investigates: £10.00.
 

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Thumbnail of Faiyum cover

Faiyum (Friedemann Friese)

A second big-box game from Friedemann this year. Set in Ancient Egypt, it's about developing the eponymous artificial basin (which provided some control over the Nile's floodwaters). Two things will get in your way: the other players and managing your hand of action cards. The crocodiles are less of a problem... £45.00.
 

Thumbnail of A Fake Artist Goes to New York cover

A Fake Artist Goes to New York (Jun Sasaki)

Bonkers party game where players try to illustrate a word co-operatively, taking turns to add a bit to the drawing. The problem is that the 'fake' doesn't know what the word is, but must try not to be identified. It's clever fun: £15.00
 

Thumbnail of the Finishing Time cover

Feierabend/Finishing Time (Friedemann Friese)

A bilingual publication for the latest from Friedemann. The aim here is to get the most out of your leisure time – and getting more of it, too (even if it does mean calling a strike!). A typically clever and entertaining game with a handy one-player option: £37.00.
 

Thumbnail of Finca cover

Finca (Wolfgang Sentker and Ralf zur Linde)

New (2018) franjos edition of this atmospheric game of fruit farming (and selling) in Mallorca. It has lots of tactical elements on the windmill roundel and neat donkey cart models: £42.00.
 

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Thumbnail of Firefly: the game cover

Firefly: the Game (Aaron Dill, John Kovaleski and Sean Sweigart)

This highly atmospheric science fiction game does an excellent job of reproducing the spirit of the original TV show. Players run their own spaceship from planet to planet, picking up work where they can and dodging the authorities (and the really bad guys!). It's tremendous fun: £37.00.
 

Thumbnail of Firefly: Artful Dodger box

Firefly: the Game – Artful Dodger (expansion)

This is an extra spaceship (a modified series II Firefly) that adds a fifth player to Firefly: the Game (it was included as standard in the out-of-print UK edition): £9.00.
 

Thumbnail of Firefly: the Game - Pirates and Bounty Hunters expansion cover

Firefly: the Game – Breakin' Atmo (Aaron Dill, John Kovaleski and Sean Sweigart)

Additional cards that provide more choice when stocking your firefly: £9.00.
 

Thumbnail of Firefly: the Game - Pirates and Bounty Hunters expansion cover

Firefly: the Game – Pirates and Bounty Hunters (Aaron Dill, John Kovaleski and Sean Sweigart)

This expansion adds new types of spaceship, allowing more players to take part. It also gives players opportunities to play pirate and to claim bounties on the 'verse's Most Wanted. It's a terrific addition to the game that I always include now: £25.00.
 

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Thumbnail of cover from Firefly: the game - Blue Sun expansion

Firefly: the Game – Blue Sun (Aaron Dill, John Kovaleski and Sean Sweigart)

A major expansion that adds an extra board showing rim space and the Blue sun system. There are plenty of new cards, giving players fresh challenges, and the reavers are beefed up with two more reaver spaceships! It's another terrific addition to the game: £27.00.
 

Thumbnail of Firefly: Esmeralda box art

Firefly: the Game – Esmeralda (Aaron Dill, John Kovaleski and Sean Sweigart)

Head out into the 'verse in this series 4 Firefly – the standard spaceships are series 3s. Equipped with extra security measures, this ship gives players some different options. The expansion also includes a new story (scenario): £13.50.
 

Thumbnail of the Firefly the game: Kalidasa box

Out of stock
 

Firefly: the Game – Kalidasa (Aaron Dill, John Kovaleski and Sean Sweigart)

This is a substantial new expansion for the Firefly board game, adding new systems in Rim space with new Contacts and Supply Planet. Just to make sure players aren't taking it easy, there's also a new threat: 'The Operative', patrolling in his corvette. Plus new set-up and story cards: £27.00
 

Thumbnail of card back from Firefly - Crime and Punishment

Firefly: the Game – Crime and Punishment (Aaron Dill, John Kovaleski and Sean Sweigart)

A useful expansion for Firefly: the game that adds new, challenging 'Misbehaving' cards and makes the Alliance a more formidable obstacle: £8.50.
 

 

Firefly: the Game – The Whole Damn 'Verse

A one-piece vinyl map that provides the whole expanse of stars and planets across the three boards from Firefly: the game and the Blue Sun and Kalidasa expansions: £25.00.
 

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Thumbnail of First Train to Nuremberg box

Out of stock
 

First Train to Nuremberg (Martin Wallace)

This is a rather different railway game as players hire trains rather than buy them, ship goods and people and hope to sell out before their railway starts losing money. It's a development of Martin Wallace's Last Train to Wensleydale, which is also included in the box: £28.00.
 

Thumbnail of Flamme Rouge cover

Out of stock
 

Flamme Rouge (Asger Harding Granerud)

Cracking card-powered cycle racing game that is great fun to play. You have two cyclists with different abilities, but just need to get one across the line. Track tiles provide plenty of variety to the challenge: £30.00.
 

Thumbnail of Flamme Rouge: Peloton cover

Flamme Rouge: Peloton (Asger Harding Granerud)

This expansion adds an extra player to the standard game – and even allows up to 12 to play. It also adds the infamous pavé, which is a real test for cyclists: £20.00.
 

Thumbnail of Flamme Rouge: Meteo cover

Out of stock
 

Flamme Rouge: Meteo (Asger Harding Granerud)

This expansion simply adds weather to the cycle race. Yes, another thing for players to take into account – particularly when it's changeable: £8.00.
 

Thumbnail of Flotsam Fight cover

Flotsam Fight (Tomoyuki Maruta)

Another fun little party game from the Oink crew, this one has the players all at sea. Yes, they're floating in the ocean, surrounded by their treasures and trying to rescue as many of them as possible: £15.00.
 

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Thumbnail of Forbidden Desert cover

Forbidden Desert (Matt Leacock)

Cracking co-operative game in which players race against the encroaching sand dunes to explore an ancient city and find the parts of a flying machine (a wonderfully baroque model). There's a real tension and sense of jeopardy in the challenge provided by the game: £19.00.
 

Thumbnail of Forbidden Sky cover

Forbidden Sky (Matt Leacock)

Third in the Forbidden... series of family-friendly co-operative games from the master, this one features a platform floating high in the sky. And in the middle of a raging storm. Players must construct the electrical circuit required to power their escape rocket: £30.00.
 

Thumbnail of Forgotten Waters cover

Forgotten Waters (Mr Bistro, Arthur Ellis and Issac Vega)

I'm having great fun with this one as the app allows a group that's remote from each other to play. It's set in a fantastical world of pirates where the players are the ship's senior crew, working together to follow the Captain's mysterious quests. They are developing their own character, too, with the aim of completing their own entertaining story. £48.00.
 

Thumbnail of Fresh Fish box

Out of stock
 

Fresh Fish (Friedemann Friese)

The second edition of Friedemann's demanding game of market traders and fish trucks has been streamlined. The large, colourful playing pieces make it easier to keep track of what's going on. Cracking stuff: £28.00 (German ed with English rules).
 

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Thumbnail of Gads Hill 1874 cover

Gads Hill 1874 (Stephan Riedel)

Intriguing deduction game that applies the mechanisms of Old Town to the town of Gads Hill, scene of a train hold-up by the James Younger gang. Depopulated and run down over the years, the town has now almost completely disappeared. The challenge is to reconstruct it and identify the key locations for the Younger gang's escapade: £24.00.
 

Thumbnail of Gads Hill Railway Station expansion

Gads Hill Railway Station expansion (Stephan Riedel)

Neat little expansion for Gads Hill 1874. It adds the railway station and a couple of other buildings that offer a greater challenge, but higher rewards. £5.00
 

Thumbnail of cover from Gads Hill - Jesse James expansion

Gads Hill – Jesse James expansion (Stephan Riedel)

The second expansion for Gads Hill 1874 introduces the James brothers – there's a reward for getting both of them. It also provides scenarios for solitaire play. £3.00
 

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Thumbnail of Garden Gnomes Society cover art

Garden Gnomes Society (Gartenzwerge e.V) (Roman Mathar)

This is your chance to breed garden gnomes and be first to get that elusive gold cap gnome! The theme is bonkers, the game is clever and it's all good fun: £8.00.
 

Thumbnail of Gentes cover

Gentes (Stefan Risthaus)

This is a really clever civilisation-development game that is one of my finds from 2018. The trick is in balancing everything, which is nothing like as easy as it sounds: £36.00.
 

Thumbnail of Gipsy King cover

Gipsy King (Corné van Moorsel)

A game of carfeully positioning caravans to get the best views. It may not sound like much, but it needs plenty of brainpower: £15.00.
 

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Thumbnail of Gotham Race box

Gotham Race (Stephan Riedel)

A wonderfully bonkers race game where players can't be sure which racer they're moving – or in which direction. On the other hand, you can win by crossing the finish line backwards! Great fun: £10.00.
 

Thumbnail of Great Fire of London 1666 cover

The Great Fire of London 1666 (Richard Denning)

Save your houses by diverting the flames to your opponents' buildings. Or try to put it out, of course. By dynamiting your opponents' buildings to make fire breaks. It's an ingenious tactical game: £35.00.
 

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Thumbnail of the cover of The Great War - The French Army expansion

The Great War – The French Army (Richard Borg)

The latest expansion for the WW1 wargame adds figures for the French army (in a fetching blue) along with lots of scenarios for them. It also adds different special personnel, giving units particular bonuses, for the British and German armies, as well as the French: £40.00.
 

Thumbnail photo of the Whippet box

The Great War: Whippet tanks (Richard Borg)

A neat addition to the Tank expansion for this simple WW1 wargame: the Whippets are lightly armoured, speedy tanks, armed with machine guns. They provide further variety for the battlefield with several intriguing scenarios included in the Tank booklet. And the models are gorgeous: £15.00
 

Thumbnail of the French tanks box

The Great War: French tanks (Richard Borg)

More cracking models for The Great War. This pack contains two French WW1 tanks for use in scenarios included in The French Army expansion: £15.00.
 

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Thumbnail of Greenland (3rd ed) cover

Greenland (3rd ed) (Phil Eklund)

New and revised edition (it now supports up to four players) of this brutal game of survival in inhospitable medieval Greenland. I find it a challenge every time I play: £32.00.
 

Thumbnail of board on Greenland side

Greenland board (Phil Eklund)

A double-sided folding board that provides a playing surface (and some player aids) for these games. One side is for Neanderthal, the other Greenland: £16.00.
 

Thumbnail of Guns & Steel cover

Guns & Steel (Jesse Li)

A clever take on civilization development, this card game provides an entertaining challenge to make the best of the cards' two functions. There are actually two versions of the game in the box – three if you merge them: £10.00 (special purchase)
 

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