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Pevans > Games from Pevans > Games |
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The Games (page 7)
Browse through the list to see what takes your fancy or, to find something specific, use the index or search (top right of the page).
Note: I'm taking a break and will not be able to despatch any orders before 3rd October.
Add a promo! Use the link in the shopping basket to add a free promotional item to your order (this may increase the delivery cost).
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Quartermaster General (Ian Brody)
Supply lines are key to the Quartermaster General games and this is a new edition of the first in the series, covering WW2. I find the team dynamics are important too – especially when playing with the full six: £40.00.
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Quartermaster General: The Cold War (Ian Brody)
The QMG series puts supply at the heart of warfare and this one pits NATO, the Warsaw Pact and the non-aligned nations against each other. The threat of nuclear war hangs over the three groups' manoeuvring: £45.00 special offer £30.00 (or make me an offer...).
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Rafter Five (Jun Sasaki and Mashiu)
It's a dexterity game: balance the rafters (there are five shapes) to build up the largest raft to hold you and your treasures. But dislodging the (precarious) treasures gives penalties: £15.00.
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The Red Cathedral (Israel Cendrero and Sheila Santos)
Having discovered the same designers' terrific The White Castle (see below), I tried their earlier game and enjoyed it too. It is a very different game, themed around the construction of St Basil's in Moscow, and a bit less complicated than the later game: £25.00.
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The Red Cathedral: Contractors (Israel Cendrero and Sheila Santos)
This is a substantial expansion (containing as much material as the base game) that adds, in particular, a map of Russia. Players travel the land to recruit the best artisans to work on their sections of the cathedral. It also provides variety with extra Guilds and Blueprints: £25.00.
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Riga ( Stefan Risthaus)
Latest neat little card game from this designer, set in the medieval Baltic city. Players are looking to establish their trading presence in other cities by making the most effective use of the goods they collect and buildings they construct. Clever and quick: £12.00
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Riga: Lubeca (Stefan Risthaus)
Expansion for Riga that adds the city of Lübeck and some additional commodities to trade. The extra cards also let a fifth player take part:£6.00.
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Robinson Crusoe (Ignacy Trzewiczek)
One of my favourite co-operative games. It's a struggle just to survive after being shipwrecked on this remote island even before you begin to worry about winning the scenario. And then you discover it's the "Cursed Island": £42.00.
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Robo Rally 30th Anniversary Edition (Michael Davis and Richard Garfield)
Robots racing around a dangerous factory floor! Players program their robot and then watch it all fall apart as the unexpected intervenes. The 30th Anniversary edition has been blinged up and the player count increased to 8. It's still mayhem: £95.00.
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Rory's Story Cubes (Rory O'Connor)
It's a creative problem-solving system as well as a game: a set of dice with intriguing icons that provide the basis for telling a story. It's great fun and works in a family setting or with competitive gamers. I have several nine-cube 'base' sets along with three-cube add-ons that add a particular flavour to a story. See my Story Cubes page
for the full list.
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Sail or Die (Andreas Preiss)
Another card game where players aim to shed their cards. However, this time you start with points and try not to lose too many along the way. But I still don't understand the title: £16.00.
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Schichtwechsel (Thomas Spitzer)
"Shift Change" is what the title means and this is another of Spitzer's coal mining games. In this case, it's the second half of the twentieth century and players are challenged to manage their mine even as the industry declines: £50.00.
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Scout (Kei Kajino)
Terrific "ladder-climbing" game, as it's been called, that sees you play sets of cards to beat what's on the table. Having possibly poached cards from the table to make your set: £15.00.
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Sheepdogs of Pendleton Hill (Max Michael)
This game from the Stratamax collective is professionally produced to a high standard. It is a simple game with brightly coloured wooden pieces: small sheep and tall shepherds for each player and a black, black wolf! It's an entertaining game that isn't as light as you might think: £30.00 £20.00 to clear (or make me an offer...).
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Sherlock Holmes card game (Roger Heyworth)
This is a really atmospheric game, right from the initial "The game's afoot!" The aim, of course, is to catch the Villain. Unless you have the Villain in your hand, when you really want them to escape! Great fun: £12.00
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Sleeping Gods (Ryan Laukat)
Terrific co-operative story-telling game as the players (crew of a 1920s tramp steamer) explore the strange world they've been thrust into and try to find their way home. There are creatures to fight/befriend/aid and people ditto plus a whole atlas to explore and multiple possible endings: £82.00.
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Startups (Jun Sasaki)
Another clever title from the Oink Games stable is this neat card game. The aim is to make the most from your investments in the selection of start-up companies. The question is who has the biggest shareholding, given players' hidden cards: £15.00.
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Stationfall (Matt Eklund)
Trapped aboard a space station about to burn up in the Earth's atmosphere, a motley crew tries to escape. And to thwart each other's plans. The problem is that nobody knows who's playing which character... to begin with: £70.00.
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The Staufer Dynasty (Andreas Steding)
Players are nobles in the 12th century, eager to improve their position by placing envoys and nobles in positions
of power in the six regions from the Baltic to Sicily. The game lasts five rounds with each player having three actions per round. Players take actions either to claim treasure chests, which
provide
bonuses or points, or to occupy offices in a region,
which bring in points
at the end of the round. However, only some regions score each round so players are manoeuvring to get the best positions in the right regions. Special purchase: one left.
For 2-5 players, aged 13+, playing time 90 minutes: £35.00 (£29.17 net of tax outside the UK)
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Steam Power (Martin Wallace)
The latest railway game from Mr Wallace has echoes of his past games. Players build railway lines and factories and use the former to transport the latter to complete contracts. Clever and quick-playing: £48.00.
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Steam Power: Cat Power (Martin Wallace)
A whimsical expansion with playroom and garden maps and rules for dealing with the sleeping cats that get in the way: £20.00.
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String Railway Collection (Hisashi Hayashi)
The original, highly enjoyable 20-minute String Railway game plus its bigger, more strategic sibling, String Railway: Cubed, boxed together with bright new artwork: £25.00.
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Suburbia (Second edition) (Ted Alspach)
I was a fan of the original edition (and stocked it here until it went out of print) and the new version has revamped the components and presentation without changing the game. You're still aiming to add developments to your 'Borough' to make it the most attractive in the city. Marvellous stuff: £56.00.
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Sun, Sea and Sand (Corné van Moorsel)
Can you develop your resort to attract the most tourists? You can see what tourists are arriving when, so it's all in the planning: £18.00.
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Tea or Coffee (Heike and Stefan Risthaus)
A quick-playing, breakfast-themed card game. Nice. And that'll be coffee for me, please: £6.50.
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Through the Ages (A NEW Story of Civilization – Vlaada Chvátil)
Revised edition of this brilliant civilisation-development game. While the rules have been tweaked (mainly to speed things up), the major change is the all-new artwork that ties it in with the app version: £60.00.
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Through the Ages: New Leaders and Wonders (Vlaada Chvátil)
Just having new leaders and wonders for this terrific game would be enough for me, but this large expansion provides a lot more – including three ways of using the new cards. In particular, it replaces under- and over-powered cards to re-balance the game: £35.00.
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Trepanation (Robin David)
A game about drilling holes in people's skulls?! Well, that's what trepanning (or trepanation) is, but it's just one of the things players offer as they publicise their early nineteenth century medical shows: £22.00 (with creased box lid).
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