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The Games (page 7)

Browse through the list to see what takes your fancy or, to find something specific, use the index or search (top right of the page).

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Thumbnail of Quartermaster General: The Cold War cover

Quartermaster General: The Cold War (Ian Brody)

Latest in the QMG series, which puts logistics at the heart of warfare, this pits NATO, the Warsaw Pact and the non-aligned nations against each other. The threat of nuclear war hangs over the three groups' manoeuvring: £45.00.

Thumbnail of the cover from Queendomino

Queendomino (Bruno Cathala)

Sequel and companion to this year's Spiel des Jahres, Kingdomino, this builds on the base mechanisms of that game and adds in a whole lot more. I particularly like the dragon, which trashes things other players might like to buy! Great fun: £20.00

Thumbnail of cover from Railroad Revolution

Railroad Revolution (Marco Canetta and Stefania Niccolini)

The theme is constructing railroads across America, but actually laying track is just one of the things players can be doing. There are stations to build, locomotives to acquire, telegraph offices to open and more. The trick is choosing the actions that will beat your opponents: £36.00

Thumbnail of Rajas of the Ganges cover

Rajas of the Ganges (Inka and Markus Brand)

Wonderful worker placement game with players' actions powered by the dice they use – so managing your dice is an important aspect of the game. The Mogul India theme adds atmosphere: £36.00.

Thumbnail of Red Alert cover

Red Alert (Richard Borg)

It's a big box containing some big (and small) spaceship models and a really big 'board' (it's actually a rather nice cloth). The game is Commands & Colors in space, in effect. The first scenarios introduce the game's mechanics, with a clever mechanism for the subsequent ones. My copies come with a Kickstarter bonus squadron: £80.00.

Red Alert Escalation packs: yes, the game's already got expansions. There are six in total, four of them adding extra and different ships and the other two providing hazards to get in players' way (as if their opponent wasn't enough): £10.00-15.00.

Thumbnail of Reykholt cover

Reykholt (Uwe Rosenberg)

This time the setting is Iceland as players try to grow fruit and vegetables (in greenhouses, natch) to tempt the tourists. Another appealing game from Herr Rosenberg: £42.00.

Thumbnail of Rhodes cover

Rhodes (Pieter Boots)

Set in Ancient Greece, players are farmers and traders. They produce, buy and sell resources, using these to complete the contracts that will score them points. There are other ways to produce points, too, and a clever mechanism for players to determine the turn order – an important tactical consideration. I've enjoyed my first game and look forward to more: £28.00

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Thumbnail of Riga cover

Riga ( Stefan Risthaus)

Latest neat little card game from this designer, set in the medieval Baltic city. Players are looking to establish their trading presence in other cities by making the most effective use of the goods they collect and buildings they construct. Clever and quick: £12.00

Thumbnail of Riga: Lubeca expansion cover

Riga: Lubeca (Stefan Risthaus)

Expansion for Riga that adds the city of Lübeck and some additional commodities to trade. The extra cards also let a fifth player take part:£6.00.

Thumbnail of cover art for Roll Through the Ages: The Iron Age

Roll Through The Ages: the Iron Age (Tom Lehmann)

Excellent dice-rolling civilisation development game that offers strategic as well as tactical options. It's a clever development of Matt Leacock's earlier Bronze Age game, which was already an excellent game: £28.00.

Thumbnail of The Romans cover

The Romans (Ragnar Brothers)

Each player has their own version of the Roman Empire, but must compete with the other players for the actions they want to take. The illustrations are bright and jaunty and the cloth 'board' is a Ragnar trademark: £36.00.

Thumbnail of the cover to Rory's Story Cubes

Rory's Story Cubes (Rory O'Connor)

It's a creative problem-solving system as much as a game: a set of dice with intriguing icons that provide the basis for telling a story. It's great fun and works well in a family setting as well as with competitive gamers. I have three 'base' sets along with add-on sets that add a particular flavour to a game. The originals: £8.00.

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Thumbnail of Santo Domingo cover

Santo Domingo (Stefan Risthaus)

Minimalist card game where players choose actions from a limited set and their effect depends on how many others have played the same action. Hence, players are trying to out-guess each other: it's clever and plays quickly: £9.50

Thumbnail of Scotland Yard box

Scotland Yard (various)

Yet another classic, this is the original hidden movement game. Master criminal Mister X dodges around London, avoiding the detectives who try to work out where he's got to. A terrific family game and still a challenge for gamers: £22.00 £18.00 to clear (or make me an offer...).

Thumbnail of the cover from Sheepdogs of Pendleton Hill

Sheepdogs of Pendleton Hill (Max Michael)

This game from the Stratamax collective is professionally produced to a high standard. It is a simple game with brightly coloured wooden pieces: small sheep and tall shepherds for each player and a black, black wolf! It's an entertaining game that isn't as light as you might think: £30.00 £20.00 to clear (or make me an offer...).

Thumbnail of Sherlock Holmes card game cover

Sherlock Holmes card game (Roger Heyworth)

This is a really atmospheric game, right from the initial "The game's afoot!" The aim, of course, is to catch the Villain. Unless you have the Villain in your hand, when you really want them to escape! Great fun: £12.00

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Thumbnail of the cover from Signorie

Signorie (Andrea Chiarvesio and Pierluca Zizzi)

A dice-based strategy game where players represent the major noble families of Renaissance Italy. They must develop their family, with marriages and alliances, while getting members into positions of power and influence: £40.00

Thumbnail of Skull Port cover

Skull Port (Ivan Ferencak and Hrvoje Kordic)

Entertaining dice-rolling game with a piratical theme  and interesting tactical opportunities. Players use their dice to take command of ships or add influence at the ports, both of which can chage hands as the game progresses. Good fun: £25.00

Thumbnail of Sole Mio! cover

Sole Mio! (Uwe Rosenberg)

A sequel to Mamma Mia! (above), players are again assembling pizzas with a variety of toppings. It can be played on its own or combined with Mamma Mia! for a bigger game. £7.00.

Thumbnail of Spice Islands box art

Spice Islands (Max Michael)

The 2007 game from the main man at Stratamax. The game is "roughly based on the Dutch East India Company", trading around the Far East. Players get votes based on their shareholdings, but can also play pirate. "Timing is everything!": £20.00.

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Thumbnail of Spring Meadow cover

Spring Meadow (Uwe Rosenberg)

Rosenberg's third flora-themed puzzle game, this one is about hiking across an Alpine meadow as the spring flowers start to poke through the snow. Clever, pretty and not too demanding: £34.00.

Thumbnail of Start Player cover

Start Player (Ted Alspach)

Brilliant way of deciding who starts the next game. Just pull a card and see who matches the entertaining requirements: £10.00.

Thumbnail of Startups box art

Startups (Jun Sasaki)

Latest clever game from the Oink Games stable is this neat card game. The aim is to make the most from your investments in the selection of start-up companies. The question is who has the biggest shareholding, given players' hidden cards: £15.00.

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Thumbnail of Staufer Dynasty cover

The Staufer Dynasty (Andreas Steding)

I've enjoyed previous games from this designer, so this is one I'm looking forward to. Players are nobles in the 12th century, eager to improve their position by placing envoys and nobles in positions of power in the six regions from the Baltic to Sicily. The game lasts five rounds with each player having three actions per round. Players take actions either to claim treasure chests, which provide bonuses or points, or to occupy offices in a region, which bring in points at the end of the round. However, only some regions score each round so players are manoeuvring to get the best positions in the right regions. Special purchase: limited stock.

For 2-5 players, aged 13+, playing time 90 minutes: £38.00 (£31.67 net of tax outside the EU)

Thumbnail of Stellar Conflict cover

Out of stock

Stellar Conflict (James Ernest and Tom Jolly)

Fast-playing card game of spaceship combat that's an absolute hoot. The rubber bands are not for flicking at each other, but for working out where your laser beams go. Great fun: £18.00.

Thumbnail of Stimmvieh box

Stimmvieh (Andrea Meyer)

Wonderfully cynical card game of electioneering: players go for votes and donations, but it's most money that wins! This second edition has been given the full production treatment: £10.00.

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Thumbnail of coer from Suburbia: 5 Star

Suburbia: 5 Star (Ted Alspach)

A second expansion for Suburbia adds some new features to the game and supports a fifth player. The key addition is that some buildings come with stars and collecting them becomes another goal. £18.00.

Thumbnail of Summit cover

Summit: the board game (Conor McGoey)

A race up a treacherous, icy mountainside for a team of climbers working together or individuals competing with each other. Players need to balance the equipment that they need with the weight they can carry for speed and survival. It's a tricky challenge: £45.00

Thumbnail of Switching Tracks cover

Switching Tracks (Kris Gould)

Clever railway game where the railway network changes all the time. Players pick up and deliver goods to fulfill contracts, balancing this with improving their train. Very enjoyable: £32.00.

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