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Pevans > Games from Pevans > Games |
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The Games (page 7)
Browse through the list to see what takes your fancy or, to find something specific, use the index or search (top right of the page).
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Index by title: number A B C D E F G H I J K L M N
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Quartermaster General (Ian Brody)
Supply lines are key to the Quartermaster General games and this is a new edition of the first in the series, covering WW2. I find the team dynamics are important too – expecially when playing with the full six: £45.00.
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Quartermaster General: The Cold War (Ian Brody)
The QMG series puts supply at the heart of warfare and this one pits NATO, the Warsaw Pact and the non-aligned nations against each other. The threat of nuclear war hangs over the three groups' manoeuvring: £45.00 special offer £32.00 (or make me an offer...).
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Out of print
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Red Alert (Richard Borg)
This game is Commands & Colors in space, in effect, but the base game is now out of print.
I do still have some of the Red Alert Escalation packs, adding extra and different ships and providing hazards to get in players' way (as if their opponent wasn't enough): £10.00-14.00 Special offers £7-10.
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Riga ( Stefan Risthaus)
Latest neat little card game from this designer, set in the medieval Baltic city. Players are looking to establish their trading presence in other cities by making the most effective use of the goods they collect and buildings they construct. Clever and quick: £12.00
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Riga: Lubeca (Stefan Risthaus)
Expansion for Riga that adds the city of Lübeck and some additional commodities to trade. The extra cards also let a fifth player take part:£6.00.
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Robinson Crusoe (Ignacy Trzewiczek)
One of my favourite co-operative games. It's a struggle just to survive after being shipwrecked on this remote island even before you begin to worry about winning the scenario. And then you discover it's the "Cursed Island": £45.00.
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Rory's Story Cubes (Rory O'Connor)
It's a creative problem-solving system as much as a game: a set of dice with intriguing icons that provide the basis for telling a story. It's great fun and works well in a family setting as well as with competitive gamers. I have the nine-cube 'base' sets (£8) along with three-cube add-on sets (£3) that add a particular flavour to a game. See my Story Cubes page
for the full list.
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Out of stock
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Schichtwechsel (Thomas Spitzer)
"Shift Change" is what the title means and this is another of Spitzer's coal mining games. In this case, it's the second half of the twentieth century and players are challenged to manage their mine even as the industry declines: £45.00.
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Scout (Kei Kajino)
Terrific "ladder-climbing" game, as it's been called, that sees you play sets of cards to beat what's on the table. Having possibly poached cards from the table to make your set: £17.00.
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Sheepdogs of Pendleton Hill (Max Michael)
This game from the Stratamax collective is professionally produced to a high standard. It is a simple game with brightly coloured wooden pieces: small sheep and tall shepherds for each player and a black, black wolf! It's an entertaining game that isn't as light as you might think: £30.00 £20.00 to clear (or make me an offer...).
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Sherlock Holmes card game (Roger Heyworth)
This is a really atmospheric game, right from the initial " The game's afoot!" The aim, of course, is to catch the Villain. Unless you have the Villain in your hand, when you really want them to escape! Great fun: £12.00
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Sleeping Gods (Ryan Laukat)
Terrific co-operative story-telling game as the players (crew of a 1920s tramp steamer) explore the strange world they've been thrust into and try to find their way home. There are creatures to fight/befriend/aid and people ditto plus a whole atlas to explore and multiple possible endings: £82.00.
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Out of stock
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Startups (Jun Sasaki)
Another clever title from the Oink Games stable is this neat card game. The aim is to make the most from your investments in the selection of start-up companies. The question is who has the biggest shareholding, given players' hidden cards: £17.00.
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Out of stock
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Stationfall (Matt Eklund)
Trapped aboard a space station about to burn up in the Earth's atmosphere, a motley crew tries to escape. And to thwart each other's plans. The problem is that nobody knows who's playing which character... to begin with: £70.00.
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The Staufer Dynasty (Andreas Steding)
I've enjoyed previous games from this designer, so this is one I'm looking forward to. Players are nobles in the 12th century, eager to improve their position by placing envoys and nobles in positions of power in the six regions from the Baltic to Sicily. The game lasts five rounds with each player having three actions per round. Players take actions either to claim treasure chests, which provide bonuses or points, or to occupy offices in a region, which bring in points
at the end of the round. However, only some regions score each round so players are manoeuvring to get the best positions in the right regions. Special purchase: one left.
For 2-5 players, aged 13+, playing time 90 minutes: £35.00 (£29.17 net of tax outside the UK)
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Sun, Sea and Sand (Corné van Moorsel)
Can you develop your resort to attract the most tourists? You can see what tourists are arriving when, so it's all in the planning: £18.00.
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Tallinn (Stefan Risthaus)
Neat little card game set in the medieval city of the title. Players take it in turns to play a card from their identical sets, adding representatives of the three powers in the city. The aim is to have the most of a faction when it is scored, also giving the opportunity to turn over a card to add a tower to the town. There are further points at the end for holding the most of each as well as a bonus for the most towers: £12.00.
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Tea or Coffee (Heike and Stefan Risthaus)
A quick-playing, breakfast-themed card game. Nice. And that'll be coffee for me, please: £6.50.
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Through the Ages (A NEW Story of Civilization – Vlaada Chvátil)
Revised edition of this brilliant civilisation-development game. While the rules have been tweaked (mainly to speed things up), the major change is the all-new artwork that ties it in with the app version: £56.00.
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Through the Ages: New Leaders and Wonders (Vlaada Chvátil)
Just having new leaders and wonders for this terrific game would be enough for me, but this large expansion provides a lot more – including three ways of using the new cards. In particular, it replaces under- and over-powered cards to re-balance the game: £26.00.
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Trepanation (Robin David)
A game about drilling holes in people's skulls?! Well, that's what trepanning (or trepanation) is, but it's just one of the things players offer as they publicise their early nineteenth century medical shows: £30.00.
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