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The Games (page 6)

Browse through the list to see what takes your fancy or, to find something specific, use the index or search (top right of the page).

30th April 2020: While courier services continue to operate, I can still despatch orders. However, I can no longer send anything via the postal service (Royal Mail).

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Index by title: number A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

 
Thumbnail of Navegador cover

Navegador (Mac Gerdts)

One of my favourite 'roundel' games, this one is all about the Portuguese exploration of the New World. There are colonies to establish, factories to build and resources to manage: £40.00.
 

Thumbnail of Neanderthal (2nd ed) cover

Out of stock
 

Neanderthal (2nd ed) (Phil Eklund)

New, slightly revised edition of this clever game of human evolution. Surprisingly, the trick is not to "bang the rocks together", but to develop speech and a tribal culture. It's still tricky to accomplish, even when you know what you should be doing: £33.00.
 

Thumbnail of board on Neanderthal side

Out of stock
 

Neanderthal board (Phil Eklund)

A double-sided folding board that provides a playing surface (and some player aids) for these games. One side is for Neanderthal, the other Greenland: £16.00.
 

Thumbnail of Nina and Pinta cover

Niña & Pinta (Ragnar Brothers)

Billed as "the first Quantum game", this has players exploring and developing three parallel versions of the New World – one for each of the ships in Columbus's expedition. And each player has their own version of the three ships! Plenty to think about and lots of decision making in another excellent game from the Ragnars: £33.00 £24.00 special offer (or make me an offer...).
 

Thumbnail of Nippon cover

Out of stock
 

Nippon (Nuno Bizarro Sentieiro and Paulo Soledade)

This is the game that prompted me to stock the What's Your Game? line. It's a deep, complex game of industrialising Japan. It has a clever worker-removal mechanism for taking actions, with the decision of which worker to take having wider implications than just which action is triggered. I'm struggling to work out how best to play, but am definitely addicted: £42.00
 

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Thumbnail of NMBR 9 cover

NMBR 9 (Peter Wichmann)

Having seen this game at the Gathering, I got a closer look at the UK Games Expo and was taken with its cleverness. The idea is to stack up the number tiles: the higher they go, the more they're worth. However, the placement restrictions make this tricky and everybody else is playing the same numbers in the same sequence. Simple and ingenious: £16.00 (German ed with English rules)
 

Thumbnail of Nomads of Arabia box art

Nomads of Arabia (Kris Gould)

A fascinating game where players catch and herd animals across the ever-changing sands of Araby. The aim is to sell your animals for a good price – without falling off the board: £15.00.
 

Thumbnail of Noria cover

Noria (Sophia Wagner)

Another monster, which I thoroughly enjoyed at Spiel. Set on and around the flying island of the title, there's an awful lot going on as players develop their production, expand their options and try to gain the best 'political' position. It's a cracker: £30.00
 

Thumbnail of North American Railways box

North American Railways (Peer Sylvester)

I played this clever card game of railways and company shares at the UK Games Expo and was very taken with it. Players take share cards, Company Directors take city cards that provide income for shareholders, but both involve some careful decision-making: £13.00.
 

Thumbnail of cover from Notre Dame

Notre Dame (Stefan Feld)

10th anniversary edition of one of Feld's first games, this one is all about building up the Parisian Boroughs around the eponymous cathedral – and avoiding the Plague: £32.00.
 

Thumbnail of Nova Luna cover

Out of stock
 

Nova Luna (Uwe Rosenberg and Corné van Moorsel)

Fiendish tile-laying game where each tile provides patterns to match with other tiles, each of which has patterns to match with other tiles, each of which has patterns... Too clever by half: £24.00.
 

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Thumbnail of Oddville cover

OddVille (Carlo Lavezzi)

A city-building game powered by players' worker cards. Apart from adding buildings to the city, players try to inter-connect them with roads for bonus points. The twist is the opportunity to disrupt players' plans by summoning guild members back to HQ: £19.00
 

Thumbnail of Oh my Goods! cover

Out of stock
 

Oh my Goods! (Alexander Pfister)

Ingenious card game of using goods to construct buildings that use resources to produce goods that... And the same cards are used for all of that. Cracking stuff from a designer of complex games: £6.00
 

Thumbnail of Outpost box

Outpost (James Hlavaty and Timothy Moore)

I think of Outpost as an economic development race! Players add factories to expand their colony and bid for upgrades that improve it. This leads to an accelerating increase in technology across the game. It demands concentration: £40.00.
 

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Thumbnail of The Palace of Mad King Ludwig cover

The Palace of Mad King Ludwig (Ted Alspach)

The latest in Ted's series of excellent building games, this one has the players adding rooms to the ever-expanding palace. Until they run up against the surrounding moat, which completes at the same pace as the rooms, giving players some tricky decisions: £30.00special offer
 

Thumbnail of Pandoria cover

Pandoria (Jeffrey Allers and Bernd Eisenstein)

At first sight, this looks pretty straightforward; explore, gain resources, build things. However, gameplay is not what you think it's going to be, making the game a real challenge: £34.00.
 

Thumbnail of Pandoria Artifacts cover

Out of stock
 

Pandoria Artifacts (Jeffrey Allers and Bernd Eisenstein)

A substantial expansion for Pandoria that gives players extra options and choices (notably collecting artifacts for a new points-scoring opportunity): £15.00.
 

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Thumbnail of Pandoria: realms

Pandoria Realms (Jeffrey Allers and Bernd Eisenstein)

A neat expansion for Pandoria that adds more Realms, giving players the option of different special powers to use – or to combat: £8.50.
 

Thumbnail of the Papa Paolo cover

Papà Paolo (Fabrice Vandenbogaerde)

I've had to wait for the second printing to stock this terrific game of pizza delivery. It gives players an awful lot to think about and plenty of decisions to make without melting any brain cells. I thoroughly enjoy it: £30.00
 

Thumbnail of Paris cover

Out of stock
 

Paris (José Antonio Abascal Acebo)

The City of Light provides the setting and light is the way to win. Players position polyomino buildings on the board, but they only score if they're adjacent to streetlights – which were placed in the first part of the game. Clever and good-looking: £20.00.
 

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Thumbnail of Pax Emancipation cover

Pax Emancipation (Phil Eklund)

The 2018 Pax game is about abolishing slavery. The different factions work together to achieve this across the world using a variety of tactics and harnessing historical people and events: £32.00.
 

Thumbnail of Pax Porfiriana Collector's Edition

Pax Porfiriana 2nd Collector's Edition (Phil and Matt Eklund)

Set in northern Mexico in the late 18th and early 19th centuries, the game's players take on specific historical characters and aim to build a business/political/military empire. Once again, Phil Eklund has come up with a dense, fascinating game that is an experience to play: £42.00.
 


In stock

Pax Porfiriana/Transhumanity board

A board that helps to organise the games: one side for Pax Porfiriana, the other for Pax Transhumanity: £8.00.
 

Thumbnail of Pax Transhumanity cover

Out of stock
 

Pax Transhumanity (Matt Eklund)

The Pax series goes into the future and explores how Homo Sapiens might transcend its own biology. The game uses the core Pax mechanisms, along with features from earlier games and some additional tweaks. Mind-blowing: £35.00.
 

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Thumbnail of Peloponnes cover

Peloponnes (Bernd Eisenstein)

I was impressed with this first game from Irongames a few years ago. Set in Ancient Greece, players expand their city-state with buildings and land. From these, they gain resources and increase their population. A balanced strategy is needed to win. It's still excellent: £30.00.
 

Thumbnail of the Peloponnes Box cover

Out of stock
 

Peloponnes Box (of expansions) (Bernd Eisenstein)

This box brings together the expansions for Bernd's excellent Peloponnes (apart from the new one), adding up to three more players to the base game while providing all sorts of extra options and paths to victory. My favourite is still the goat: £25.00
 

Thumbnail of the cover from Peloponnes: Heroes and Colonies

Peloponnes: Heroes and Colonies (Bernd Eisenstein)

And this is a new expansion for Peloponnes, cunningly produced with a cover picture that matches up with the Box. As you'd expect it adds Heroes (with special powers) and Colonies (new starting positions). It also introduces a new threat: the Persians! Great stuff: £22.00
 

Thumbnail of Peloponnes Card Game cover

Peloponnes Card Game (Bernd Eisenstein)

Terrific development of the cracking Peloponnes, turning it into a card game. It's essentially the same game, streamlined a bit and packed into a handy box. It's just as much fun – and as challenging – to play: £15.00.
 

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Thumbnail of the cover from Photosynthesis

Photosynthesis (Hjalmar Hach)

Good-looking game of competitive trees: no, really! The aim is to spread and grow your species, taking advantage of the sun's rays and trying to keep your competitors in the shade. Clever and green: £28.00
 

Thumbnail of Pillars of the Earth cover

Pillars of the Earth (Michael Rieneck and Stefan Sadler)

A classic worker placement game as players compete to contribute most to the construction of the Kingsbridge cathedral. They also have to deal with many of the incidents in the source novel: £35.00.
 

Thumbnail of Port Royal cover

Out of stock
 

Port Royal (Alexander Pfister)

Clever, tricky, quick-playing card game of piratical adventures. Players draw cards, deciding how far to push their luck as they look for the right cards. Then it's onto the high seas in search of plunder: £9.00.
 

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Thumbnail of Port Royal - ein auftrag geht noch... cover

Port Royal – ein auftrag geht noch... (Alexander Pfister)

"Just one more contract..." is the translation for this neat expansion to Port Royal. As well as extra cards, it adds contracts to the game, giving players another way of scoring points. Or the contracts can be used to make this a co-operative game where players race to get contracts completed. It's a new game as much as an expansion: £9.00
 

Thumbnail of Port Royal: The Adventure Begins... box

Out of stock
 

Port Royal: The Adventure Begins (expansion) (Alexander Pfister)

This adds an overall campaign structure to Port Royal for competitive or co-operative play. The game is played to a scenario with players' actions advancing the 'plot': £9.00.
 

Thumbnail of Port Royal Unterwegs! cover

Out of stock
 

Port Royal Unterwegs! (Alexander Pfister)

This is a separate game, albeit one that is essentially a streamlined version of Port Royal. Paring down the game, while retaining the core mechanisms, it plays the same way, but more quickly. Key to this game is the different set of characters, which can alos be used to give a different flavour to the base game: £6.50
 

Thumbnail of cover from Porto Carthago

Porto Carthago (Bernd Eisenstein)

The ancient port of Carthage – Rome's great rival – is the setting of this game. Players dock and load ships with the goods they buy from the market. Careful planning is required here as each ship goes to a specific dock and players have to place their 'servant' pawns to get control of a dock.

For 3-5 players, aged 12+, playing time 90 minutes: £10.00 to clear (or make me an offer...).
 

Thumbnail of Princes of Machu Picchu cover

Princes of Machu Picchu (Mac Gerdts)

One of my favourite 'roundel' games. Not least because the roundel isn't round, it's made up of the town's buildings. Players are also under time pressure as the Conquistadors arrive: £40.00.
 

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