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Star Trader game 11

This is the web version of the latest turn in the eleventh postal (PBM/PBeM) game of Star Trader GMed by Mike Dommett and published by Pevans in To Win Just Once, the games magazine. For an introduction to Star Trader follow the link.

Previous turns: Turn 3 Turn 2 Turn 1 Start-up

Turn 4

Sections: Corporation Table, GM Notes, News, PDF map (150k), Press

At Beta Hydri MINING & MORE sold 6 Alloys for 8 HTs each and became a Contractor. AMALGAMATED INTERSTELLAR MINERALS sold a single Isotope for 8 HTs and then used Agent Ferret to sell 6 Monopoles on Contract. PETROLEUM AND OTHER COLONIAL GOODS sold 12 Petroleum for 14 HTs each and gained a Dealership.

Alpha Centauri saw PETROLEUM AND OTHER COLONIAL GOODS sell 6 Spice for 16 HTs apiece.

Busy times at Sigma Draconis: PETROLEUM AND OTHER COLONIAL GOODS buying 6 Spice at 13 HTs each, shutting out HARRIMAN ENTERPRISES. PETROLEUM AND OTHER COLONIAL GOODS nearly repeated the trick with the Petroleum Market, selling 10 at 14 HTs each to get a Contractors Position, but demand was so high that HARRIMAN ENTERPRISES sold 2 more later. HARRIMAN lost out again in Isotopes as AMALGAMATED INTERSTELLAR MINERALS bought 9 units for 7 HTs apiece, preventing their bid of 6 from finding any takers.

Mu Herculis was also quite busy and here HARRIMAN ENTERPRISES had more luck. 4 Monopoles were picked up for 12 HTs each and 2 Petroleum were added on their Contract. AMALGAMATED INTERSTELLAR MINERALS sold 9 Isotopes for 9 HTs each, undercutting MINING & MORE's bid of 10, and acquired a Contractorship.

At Tau Ceti HARRIMAN ENTERPRISES couldn't buy Petroleum as the price rose, but became Contractors in Isotopes buying 6 at a price of 6 HTs. COSTA NOSTRA COFFEE INC gained a Dealership by selling 10 Alloys for 9 HTs each, permitting HARRIMAN to sell 1 more at 10 HTs afterwards

HARRIMAN ENTERPRISES finished a busy Quarter undisturbed at Epsilon Eridani. 2 Petroleum were bought for 10 HTs each and 8 Isotopes sold for 8 HTs apiece plus a Dealer's position.

And there was no activity at Gamma Leporis or Delta Pavonis.

SIRIUS CYBER was loading Passengers and bought a Warehouse at Sigma Draconis. The Heart of Gold still somehow survives Planetary Patrols and is at a passenger hub. Reputation was of course lost for the botched interception, yet the Teflon company President's stock was soon soaring again.

AMALGAMATED INTERSTELLAR MINERALS spent money to increase Reputation and added political connections as well.

TRADIAETH A MASNACHWYR TEGWEN loaded passengers, but will have been hit by another failed hyperjump and must be nervous about the next Quarter.

COSTA NOSTRA COFFEE INC noted the Liquor scandal and invested in a Factory at Alpha Centauri to take advantage of the consequent price rise.

Otherwise it was a quiet Quarter.

Corporation table

Corporation letter and name Connections Bus/Crim/Pol Init'v Bid Turn Order Cash  Rep'n Player
A Costa Nostra Coffee, Inc 9 0 1 0 5th 116  23 Mark Cowper
B Tradiaeth a Masnachwyr Tegwen 0 7 0 17 1st 546  20 Jerry Elsmore
C Amalgamated Interstellar Metals 10 0 3 0 2nd 140  40 Paul Evans
D Harriman Enterprises 7 4 2 0 7th 298  35 Anthony Gilbert
E Happy Features 7 0 5 0   157  36 available
F Petroleum & other Colonial Goods 7 0 8 5 3rd 427  34 Przemek Orwat
G Sirius Cyber 7 3 1 0 6th 144  38 Charlie Sundt
H Mining & More 7 0 4 0 4th 72  27 Sergiusz Orwat
N under Initiative Bid means No move received, F indicates the Corp was floated


EV 19 took place this turn: Liquor prices rose and there was no market at AC this Quarter.

There are three new News chits this turn. The current list (new chits in bold) is:
Turn 5 P4, P6, P8
Turn 6 B4, C3, B6
Turn 7 B5, P3
(Chits are identified by the Connection type and level required to see them and disappear/take effect in the News Phase of the turn listed.)

GM Notes

Sirius Cyber again lost reputation trying to intercept, but was not caught by the Planetary defence forces.

Remember emergency hyperjump does NOT operate in this game.

Many Corporations have loans due next turn; make sure this is covered in orders, please.

When buying or selling on Contract, it's the closing price that counts. You don't need to specify the price, unless you are saying I want to buy/sell on contracts UNLESS the price goes up/down beyond this point.

Happy Features has dropped out - thanks for playing Joel - so if anyone wants to try the game there's a going concern to pick up, and if you do badly it's obviously your predecessor's fault.

Questions, ask me; clever ideas, run them past me first.