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Star Trader game 11

This is the web version of the latest turn in the eleventh postal (PBM/PBeM) game of Star Trader GMed by Mike Dommett and published by Pevans in To Win Just Once, the games magazine. For an introduction to Star Trader follow the link.

Previous turns: Turn 9 Turn 8 Turn 7 Turn 6 Turn 5 Turn 4 Turn 3 Turn 2 Turn 1 Start-up

Turn 10

Sections: Corporation Table, GM Notes, Market Positions, News, PDF map (150k), Press

The explosions at Sigma Draconis indicated that the AIA, thought to have been beaten, still has teeth and used them to savage any ships they could in the Spaceport. Fortunately, only HAPPY FEATURES’s ship was hit and the lost pod can be replaced.

PETROLEUM AND OTHER COLONIAL GOODS bought two new Warehouses, in locations hitherto free, so one at Alpha Centauri and one at Beta Hydri.

SIRIUS CYBER tried to carry out various actions it wasn’t actually able to do, but did increase their Political Connections. They also upgraded all their ships with A class crews.

COSTA NOSTRA COFFEE INC. sold one of their ships, the Expresso, for a massive 130% of value, and sold a warehouse at Mu Herculis. However their balance remains below the outstanding loan. Nobody paid anything to them this Quarter, but then the armed ship wasn’t in Mu Herculis System Space.

TRADIAETH A MASNACHWYR TEGWEN jumped in and took OP 5, loading Furs at Mu Herculis. With the Passenger income from the 11-strong fleet, they were finally able to pay off their loan and are now debt free. They even improved their reputation, though not by much.

AMALGAMATED INDUSTRIAL ENGINEERING were quiet this Quarter.

MINING & MORE gained the first Market Manager position between the Corporations.

HARRIMAN ENTERPRISES launched their Corco Iota hull, the DeeDee, with A class crew, 4 Light Weapons and 2 Passenger pods. Taking out a 300 HT loan over 4 Quarters, they then laid down a new Phoenix Hull in the vacated berth at Tau Ceti Shipyards.

HAPPY FEATURES bought two more Isotope Factories on Sigma Draconis and laid down a new Phoenix Hull, named ”Bee’s Knees”, with A class crew and 6 Cargo pods at the Tau Ceti Shipyards.

In trading, Gamma Leporis was quiet.

At Epsilon Eridani, COSTA NOSTRA COFFEE sold 4 Monopoles for 18 HTs each. SIRIUS CYBER bought 8 Petroleum for 9 HTs each – taking a Dealership – beating HARRIMAN ENTERPRISES who bid the same price.

PETROLEUM AND OTHER COLONIAL GOODS bid 12 to sell 8 Isotopes at Delta Pavonis, so MINING & MORE’s bid of 13 failed.

Tau Ceti saw PETROLEUM AND OTHER COLONIAL GOODS buying 12 Isotopes for 7 HTs each, gaining a Contractorship, but there were still 2 units for HARRIMAN ENTERPRISES to pick up. SIRIUS CYBER bought on Contract and AMALGAMATED INTERSTELLAR METALS bought 6 units using Percent. SIRIUS CYBER sold 8 Petroleum for 8 HTs each and gained a Dealership.

HARRIMAN ENTERPRISES sold 1 Isotope for 10 HTs at Mu Herculis with HAPPY FEATURES and AMALGAMATED INTERSTELLAR METALS dropping 2 each on Contracts.

At Sigma Draconis HARRIMAN ENTERPRISES bought 7 Alloys for 3 HTs each. PETROLEUM AND OTHER COLONIAL GOODS sold 6 Monopoles for 18 HTs apiece. AMALGAMATED INTERSTELLAR METALS bought Isotopes on Contract and HARRIMAN ENTERPRISES bought 14 Spice for 10HTs each to get a Dealership.

AIM sold 6 Isotopes for 12 HTs each, allowing HAPPY FEATURES to sell 2 for 14 HTs and leaving COSTA NOSTRA unable to sell. COSTA NOSTRA did get to sell 2 Liquors for 14 HTs apiece after which HARRIMAN ENTERPRISES bought 7 at 16 HTs. HARRIMAN also sold 9 Monopoles for 18 HTs each and gained a Dealership position.

Beta Hydri saw MINING & MORE selling 10 Alloys for 10 HTs each and a Market Manager’s position. SIRIUS CYBER sold 8 Isotopes for 9 HTs apiece and a Dealer’s position.

Corporation table

Corporation letter and name Connections Bus/Crim/Pol Init'v Bid Turn Order Cash  Rep'n Player
A Costa Nostra Coffee, Inc 10 0 1 0 6th 504  34 Mark Cowper
B Tradiaeth a Masnachwyr Tegwen 3 7 0 0 5th 374  32 Jerry Elsmore
C Amalgamated Interstellar Metals 10 0 4 0 8th 215  40 Paul Evans
D Harriman Enterprises 10 4 2 0 4th 452  40 Anthony Gilbert
E Happy Features 10 0 5 0 7th 206  40 Mike Dyer
F Petroleum & other Colonial Goods 10 0 8 5 3rd 441  40 Przemek Orwat
G Sirius Cyber 10 3 2 15 1st 274  40 Charlie Sundt
H Mining & More 10 0 4 0 3rd 494  35 Sergiusz Orwat
N under Initiative Bid means No move received, F indicates the Corp was floated

Market Positions

System Commodity Dealers Contractors Market Manager
Gamma Leporis Alloys A G    
Epsilon Eridani Alloys G    
  Isotopes D G    
  Liquors      
  Monopoles      
  Petroleum D G    
  Spice      
Delta Pavonis Alloys E    
  Isotopes F    
  Petroleum   F  
  Spice      
Tau Ceti Alloys D A  
  Isotopes G H D F  
  Petroleum F G H    
Mu Herculis Alloys D    
  Isotopes H C E  
  Liquors E    
  Monopoles C D F    
  Petroleum H D  
System Commodity Dealers Contractors Market Manager
Sigma Draconis Alloys C    
  Isotopes F C  
  Monopoles      
  Petroleum   F  
  Spice E F    
Alpha Centauri Alloys C G    
  Isotopes C E G D  
  Liquors E G    
  Monopoles D    
  Spice E F    
Beta Hydri Alloys A   H
  Isotopes D G    
  Monopoles A F    
  Petroleum   F  
  Spice F    
Entries are Corporation ID letters for the positions they hold

News

EV 22 took place this turn and the AIA attacked at Sigma Draconis.

There are no new News chits this turn. The current list (new chits in bold) is:
Turn 11 P4, B5, C6
Turn 12 C1
Turn 13 P2
(Chits are identified by the Connection type and level required to see them and disappear/take effect in the News Phase of the turn listed.)

GM Notes

If you don’t have a Market position as a Contractor or a Market Manager you cannot order to buy or sell on Contract.

You cannot order to take an OP chit that someone has told you about, UNLESS you can see the chit yourself with your connections. You can, of course, act on a future event if someone has shared that information with you.

To take an OP chit with an illegal commodity (Slaves, Weapons, Tempus) you must order your ship to land On Planet. Do read section 17 of the rules, especially the bit about managing to land past planetary defences without any advantages.

Remember emergency hyperjump does NOT operate in this game.

Questions, ask me; clever ideas, run them past me first.